The Rift Codex

Patch 26.17

All champions

The Void

Kai'Sa

Daughter of the Void

MarksmanMageMana

Base stats

Values at level 1

1

Health

640

+102 / lvl

Health regen

4

+0.6 / lvl

Mana

345

+40 / lvl

Mana regen

8.2

+0.7 / lvl

Armor

25

+4.2 / lvl

Magic resist

33

+1.1 / lvl

Attack damage

59

+2.6 / lvl

Attack speed

0.644

+1.8% / lvl

Attack range

525

Does not scale

Move speed

335

Does not scale

Abilities

  • P

    Second Skin

    Innate - Living Weapon: Kai'Sa can evolve each of her basic abilities by gaining a set amount of permanent stats from items and stat growth, granting them additional effects. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the stat requirement is no longer met. Innate - Plasma: Kai'Sa's basic attacks on-hit and Void Seeker apply stacks of Plasma to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 5 times. Basic attacks each apply 1 stack and Void Seeker applies 2 stacks, increased to 3 if it is Void Seeker 2. Her and nearby allies' immobilizing effects and polymorphs against enemy champions will also apply a stack of Plasma. Innate - Caustic Wounds: Plasma stacks applied by Kai'Sa's basic attacks or Void Seeker deal (+ 12% AP) additional magic damage plus (+ 3% AP) additional magic damage per Plasma stack before application, up to a total of (+ 24% AP) additional magic damage at 4 Plasma stacks before application. The fifth stack against a target consumes them all to deal additional magic damage equal to 15% (+ 6% per 100 AP) of the target's missing health, capped at 400 against monsters.

    Range
    2750
  • Q

    Icathian Rain

    Physical

    Active: Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby visible enemies, each one hitting their target after 0.4 seconds to deal physical damage. Minions below 35% health take double damage. Non-minions take 25% damage from missiles beyond their first. Second Skin: Requires 100 attack damage from items and stat growthto upgrade – Icathian Rain instead fires 12 missiles. A nearby enemy is required to cast this ability.

    Cooldown
    10 / 9 / 8 / 7 / 6s
    Cost
    55 Mana
    Range
    600
    Physical Damage Per Missile
    40 / 55 / 70 / 85 / 100 (+ 55% bonus AD) (+ 20% AP)
    Reduced Damage Per Missile
    10 / 13.75 / 17.5 / 21.25 / 25 (+ 13.75% bonus AD) (+ 5% AP)
    Total Single-Target Damage
    90 / 123.75 / 157.5 / 191.25 / 225 (+ 123.75% bonus AD) (+ 45% AP)
    Total Evolved Single-Target Damage
    150 / 206.25 / 262.5 / 318.75 / 375 (+ 206.25% bonus AD) (+ 75% AP)
  • W

    Void Seeker

    Magic

    Active: Kai'Sa fires a void bolt in the target direction that briefly grants sight around its trajectory as it travels, deals magic damage to the first enemy hit, applies 2 Plasma, and reveals them for 4 seconds. Second Skin: Requires 100 ability power from items to upgrade – Void Seeker applies 3 Plasma instead and refunds 75% of its cooldown if it hits an enemy champion.

    Cooldown
    20 / 18.5 / 17 / 15.5 / 14s
    Cost
    55 / 60 / 65 / 70 / 75 Mana
    Range
    3000
    Magic Damage
    30 / 55 / 80 / 105 / 130 (+ 130% AD) (+ 45% AP)
  • E

    Supercharge

    Active: Kai'Sa charges up over the cast time, during which she is still able to move, becoming ghosted and gaining bonus movement speed for the duration, with the effectiveness increased by 0% / 10% (based on level). After completing the charge, she gains bonus attack speed for 4 seconds, during which her attacks have a lower windup of 6.44% and an increased missile speed. Supercharge's current cooldown is reduced by 0.5 seconds on-attack. Second Skin: Requires 100% attack speed from items and stat growthto upgrade – Supercharge grants invisibility at the start of the cast time for 0.5 seconds.

    Cooldown
    16 / 14.5 / 13 / 11.5 / 10s
    Cost
    30 Mana
    Range
    1
    Minimum Movement Speed
    55 / 60 / 65 / 70 / 75%
    Maximum Movement Speed
    110 / 120 / 130 / 140 / 150%
    Bonus Attack Speed
    40 / 50 / 60 / 70 / 80%
  • R

    Killer Instinct

    Active: Kai'Sa grants herself a shield for 2 seconds and dashes to a target location near a visible enemy champion that was affected by Plasma within the last 4 seconds. The shield's duration is refreshed when the dash ends. An enemy champion within range and affected by Plasma is required to cast this ability. Killer Instinct resets Kai'Sa's basic attack timer. Kai'Sa can cast any of her abilities during the dash.

    Cooldown
    130 / 100 / 70s
    Cost
    100 Mana
    Range
    2000 / 2250 / 2500 / 2750 / 3000
    Shield Strength
    100 / 150 / 200 (+ 90 / 135 / 180% AD) (+ 120% AP)

Skins

15 in the archive

Kai'Sa
Bullet Angel Kai'Sa
K/DA Kai'Sa
Prestige K/DA Kai'Sa
iG Kai'Sa
Arcade Kai'Sa
K/DA ALL OUT Kai'Sa
Prestige K/DA ALL OUT Kai'Sa
Lagoon Dragon Kai'Sa
Star Guardian Kai'Sa
Inkshadow Kai'Sa
Heavenscale Kai'Sa
Dark Star Kai'Sa
Risen Legend Kai'Sa
Immortalized Legend Kai'Sa