
Base stats
Values at level 1
1
Health
630
+109 / lvl
Health regen
5.5
+0.6 / lvl
Mana
374
+40 / lvl
Mana regen
13
+0.8 / lvl
Armor
28
+5 / lvl
Magic resist
30
+1.3 / lvl
Attack damage
49
+3 / lvl
Attack speed
0.625
+2.3% / lvl
Attack range
525
Does not scale
Move speed
335
Does not scale
Abilities

P
Gathering Fire
Innate: Mantra current cooldown is reduced by 4 seconds for each enemy champion hit by Karma's damaging abilities.

Q
Inner Flame
MagicActive: Karma fires a bolt in the target direction that explodes on the first enemy hit, dealing magic damage to nearby enemies and slowing them by 40% for 1.5 seconds.
- Cooldown
- 9 / 8.2 / 7.4 / 6.6 / 5.8 / 5s
- Cost
- 40 / 48 / 56 / 64 / 72 / 80 Mana
- Range
- 950 / 890
- Magic Damage
- 60 / 100 / 140 / 180 / 220 / 260 (+ 70% AP)

Q
Soulflare
MagicMantra Bonus: Inner Flame deals increased damage, and fires a larger bolt that also explodes at maximum range. The explosion creates a field for 1.5 seconds that slows enemies within by 50%, which then ruptures to deal magic damage. Soulflare scales with Mantra rank.
- Range
- 950
- Bonus Magic Damage
- Mantra (+ 30% AP)
- Total Magic Damage
- 60 / 110 / 160 / 210 / 260 (+ Mantra) (+ 100% AP)
- Magic Damage
- Mantra (+ 50% AP)
- Total Bonus Damage
- Mantra (+ 80% AP)
- Total Damage
- 60 / 100 / 140 / 180 / 220 / 260 (+ Mantra) (+ 150% AP)

W
Focused Resolve
MagicActive: Karma deals magic damage to the target enemy champion, monster or pet and forms a tether between her and them for 2 seconds, during which they are revealed. If the tether is not broken by the end of its duration, the target is dealt the same magic damage again and is rooted for a duration, during which they are revealed.
- Cooldown
- 12s
- Cost
- 50 / 54 / 58 / 62 / 66 / 70 Mana
- Range
- 675
- Magic Damage
- 40 / 60 / 80 / 100 / 120 / 140 (+ 45% AP)
- Total Magic Damage
- 80 / 120 / 160 / 200 / 240 / 280 (+ 90% AP)
- Root Duration
- 1.6 / 1.68 / 1.76 / 1.84 / 1.92 / 2 seconds

W
Renewal
MagicMantra Bonus: Focused Resolve's root duration is increased. Karma heals for 17% (+ 1% per 100 AP) of her missing health once on-cast, and again once the tether lasts its full duration or the target dies while tethered. Renewal scales with Mantra rank.
- Range
- 675
- Root Duration Increase
- Mantra seconds
- Total Root Duration
- 1.6 / 1.68 / 1.76 / 1.84 / 1.92 / 2 (+ Mantra) seconds

E
Inspire
Active: Karma grants a shield to herself or the target allied champion for 2.5 seconds as well as 40% bonus movement speed for 2 seconds.
- Cooldown
- 10 / 9.6 / 9.2 / 8.8 / 8.4 / 8s
- Cost
- 60 / 64 / 68 / 72 / 76 / 80 Mana
- Range
- 800
- Shield Strength
- 80 / 120 / 160 / 200 / 240 / 280 (+ 60% AP)

E
Defiance
Mantra - Active: Inspire grants a bonus amount of shielding. Inspire spreads to surrounding allied champions, granting them a shield for 2.5 seconds and 15% bonus movement speed for 2 seconds. Defiance scales with Mantra rank.
- Range
- 800
- Bonus Primary Target Shield
- Mantra (+ 45% AP)
- Total Primary Target Shield
- 80 / 120 / 160 / 200 / 240 / 280 (+ Mantra) (+ 105% AP)
- Secondary Target Shield
- Mantra (+ 45% AP)

R
Mantra
Active: Karma empowers her next basic ability within 8 seconds for an additional effect. Karma begins the game with one rank in Mantra. Her empowered abilities scale based on Mantra's rank. Mantra can be used while affected by cast-inhibiting crowd control.
- Cooldown
- 40 / 38 / 36 / 34s
- Range
- 1100
Skins
16 in the archive
















