
Base stats
Values at level 1
1
Health
640
+109 / lvl
Health regen
7
+0.8 / lvl
Mana
275
+35 / lvl
Mana regen
7
+0.5 / lvl
Armor
36
+4.2 / lvl
Magic resist
32
+1.6 / lvl
Attack damage
62
+2.6 / lvl
Attack speed
0.721
+2.7% / lvl
Attack range
125
Does not scale
Move speed
345
Does not scale
Abilities

P
Umbra Blades
Innate
Periodically, Nocturne empowers his next basic attack to slash in a circle, dealing 120% AD physical damage to the target and nearby enemies and healing himself for (30% AP) per enemy hit.
Against minions, Umbra Blades' damage to secondary targets and healing are reduced by 50% and it applies on-hit effects to all targets at 100% effectiveness.
Umbra Blades can critically strike against the primary target, modifying the physical damage dealt to 110% AD times total critical damage.
Basic attacks reduce Umbra Blades' cooldown by 1 second, increased to 3 against enemy champions and monsters.
- Cooldown
- 12s
- Effect Radius
- 360

Q
Duskbringer
PhysicalActive
Nocturne casts out a shadow blade in the target direction that leaves a Dusk Trail in its wake, dealing physical damage to enemies hit.
Enemy champions and large monsters hit will leave a Dusk Trail behind while moving.
Dusk Trails last 5 seconds and will slowly disappear afterwards.
While on the Dusk Trail, Nocturne is ghosted and gains bonus attack damage and movement speed.
- Cooldown
- 8s
- Cost
- 60 / 65 / 70 / 75 / 80 Mana
- Range
- 1200
- Effect Radius
- 150
- Physical damage
- 65 / 105 / 145 / 185 / 225 (85% bonus AD)
- Bonus Attack Damage
- 15 / 25 / 35 / 45 / 55
- Bonus Movement Speed
- 20 / 25 / 30 / 35 / 40%

W
Shroud of Darkness
Passive
Nocturne gains bonus attack speed.
Active
Nocturne gains a spell shield for 1.5 seconds.
Upon successfully blocking a hostile effect, Shroud of Darkness' bonus attack speed is doubled for 5 seconds.
- Cooldown
- 20 / 18 / 16 / 14 / 12s
- Cost
- 50 Mana
- Bonus Attack Speed
- 30 / 35 / 40 / 45 / 50%
- Enhanced Bonus Attack Speed
- 60 / 70 / 80 / 90 / 100%

E
Unspeakable Horror
MagicPassive
Nocturne gains 90% bonus movement speed while facing nearby feared targets.
Active
Nocturne torments the target, forming a tether between himself and the target for 2 seconds, during which the target takes magic damage every 0.5 seconds over the duration.
If the tether is not broken by the end of its duration, the target is feared for a duration while being slowed by 90%.
- Cooldown
- 15 / 14 / 13 / 12 / 11s
- Cost
- 60 / 65 / 70 / 75 / 80 Mana
- Range
- 425
- Effect Radius
- 1000
- Tether Radius
- 465
- Total Magic Damage
- 80 / 125 / 170 / 215 / 260 (100% AP)
- Magic Damage per Tick
- 20 / 31.25 / 42.5 / 53.75 / 65 (25% AP)
- Disable Duration
- 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds

R
Paranoia
PhysicalActive
Nocturne terrorizes all enemy champions, nearsighting them for 6 seconds, during which their sight radius is reduced by 300 units.
He can recast Paranoia for the same duration after 0.25 seconds.
Recast
Nocturne dashes with displacement immunity to the target enemy champion, dealing physical damage upon arrival.
Nocturne can cast any of his abilities and item actives during the dash.
- Cooldown
- 160 / 130 / 100s
- Cost
- 100 Mana
- Range
- 2500 / 3250 / 4000
- Effect Radius
- Global
- Physical Damage
- 150 / 275 / 400 (120% bonus AD)
Skins
11 in the archive











