
Base stats
Values at level 1
1
Health
630
+99 / lvl
Health regen
8.5
+0.6 / lvl
Mana
297
+40 / lvl
Mana regen
6
+0.4 / lvl
Armor
30
+4 / lvl
Magic resist
32
+2.1 / lvl
Attack damage
63
+3 / lvl
Attack speed
0.694
+3% / lvl
Attack range
125
Does not scale
Move speed
345
Does not scale
Abilities

P
Backstab
Innate: Shaco's basic attacks are empowered to deal (+ 20% bonus AD) bonus physical damage when hitting an enemy from behind. This damage is affected by critical strike modifiers. Deceive and Two-Shiv Poison have additional effects when they hit an enemy from behind.

Q
Deceive
PhysicalActive: Shaco becomes invisible for a duration, and after a 0.125-second delay, he blinks to the target location. Deceive's invisibility breaks when Shaco uses a basic attack or casts Two-Shiv Poison, but not from casting Jack in the Box or Hallucinate. After breaking the invisibility, Shaco empowers his next basic attack within 0.25 seconds to deal bonus physical damage, which is affected by critical strike modifiers. Backstab Bonus: The attack will critically strike for 160 damage, increased to 200 if a critical strike was rolled.
- Cooldown
- 13 / 12.5 / 12 / 11.5 / 11s
- Cost
- 40 Mana
- Range
- 400
- Invisibility Duration
- 2.5 / 2.75 / 3 / 3.25 / 3.5 seconds
- Bonus Physical Damage
- 25 / 35 / 45 / 55 / 65 (+ 60% bonus AD)

W
Jack in the Box
MagicActive: Shaco summons a box at the target location that becomes stealthed after arming over 2 seconds, lasting for up to 40 (+ 10% AP) seconds. The box is invulnerable and untargetable to enemies while stealthed. The box will spring out upon enemy contact, fearing nearby enemies for a duration, modified to 2.2 seconds against non-champions, and rooting them for a duration, modified to a 1 second root against non-champions. After a 0.15-second delay of the box's activation, enemies hit also have their movement speed reduced. Enemy champions have their movement speed set to a static 100, while non-champions are set to a static 60. The movement speed reduction lasts for the same duration as the fear plus 0.3 seconds. Once sprung, the box will remain for 5 seconds, during which it will automatically fire at nearby visible enemies every 0.5 seconds, dealing magic damage with each attack. If the box attacks only one target, it deals increased damage. Boxes deal bonus magic damage to monsters and 50% reduced damage to structures. See Pets for more details about boxes.
- Cooldown
- 15s
- Cost
- 70 / 65 / 60 / 55 / 50 Mana
- Range
- 500
- Fear Duration
- 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds
- Root Duration
- 0.5 / 0.75 / 1 / 1 / 1 seconds
- Slow Duration
- 0.8 / 1.05 / 1.3 / 1.55 / 1.8 seconds
- Magic Damage
- 10 / 15 / 20 / 25 / 30 (+ 12% AP)
- Increased Damage
- 25 / 40 / 55 / 70 / 85 (+ 18% AP)
- Bonus Monster Damage
- 20 / 35 / 50 / 65 / 80
- Total Monster Damage
- 30 / 50 / 70 / 90 / 110 (+ 12% AP)
- Increased Monster Damage
- 45 / 75 / 105 / 135 / 165 (+ 18% AP)

E
Two-Shiv Poison
MagicPassive: Shaco's basic attacks slow enemies for 2 seconds while Two-Shiv Poison is not on cooldown. Active: Shaco throws a dagger at the target enemy that deals magic damage, increased by 50% if they are below 30% of their maximum health, and slows them for 3 seconds. Backstab Bonus: The dagger deals an additional (+ 10% AP) bonus magic damage, increased to (+ 15% AP) if the target is below 30% of their maximum health.
- Cooldown
- 8s
- Cost
- 75 Mana
- Range
- 625
- Slow
- 20 / 22.5 / 25 / 27.5 / 30%
- Magic Damage
- 70 / 95 / 120 / 145 / 170 (+ 80% bonus AD) (+ 60% AP)
- Increased Damage
- 105 / 142.5 / 180 / 217.5 / 255 (+ 120% bonus AD) (+ 90% AP)
- Slow
- 20 / 22.5 / 25 / 27.5 / 30%

R
Hallucinate
MagicActive: Shaco vanishes for 0.5 seconds and blinks in the target direction while creating a clone of himself that is summoned in the opposite direction, remaining within control range of him as a controllable clone for up to 18 seconds. Hallucinate can be recast at any time while the clone is alive, and can be used while affected by cast-inhibiting crowd control. Recast: Shaco commands the clone to move to the target location. The clone will explode upon dying or expiring to deal magic damage to nearby enemies and deploy three Jack in the Box that activate instantly, fearing nearby enemies for 1 second, increased to 2.2 seconds against non-champions, and rooting them for 0.5 seconds, increased to 0.6 seconds against monsters and 1 second against minions. After a 0.15-second delay of the boxes' activation, enemies hit also have their movement speed reduced. Enemy champions have their movement speed set to a static 100, while non-champions are set to a static 60. The movement speed reduction lasts for the same duration as the fear plus 0.3 seconds. The boxes possess Jack in the Box effects, except they have a doubled, but shared health, and deal modified magic damage with each attack, increased when attacking a single unit. They are also invulnerable for 0.5 seconds after deployment. See Pets for more details about Shaco's clone.
- Cooldown
- 100 / 90 / 80s
- Cost
- 100 Mana
- Range
- 200
- Magic Damage
- 150 / 225 / 300 (+ 70% AP)
- Modified Magic Damage
- 10 / 20 / 30 (+ 10% AP)
- Increased Modified Damage
- 25 / 50 / 75 (+ 15% AP)
Skins
17 in the archive

















