The Rift Codex

Patch 26.17

All champions

Runeterra

Shaco

the Demon Jester

AssassinMana

Base stats

Values at level 1

1

Health

630

+99 / lvl

Health regen

8.5

+0.6 / lvl

Mana

297

+40 / lvl

Mana regen

6

+0.4 / lvl

Armor

30

+4 / lvl

Magic resist

32

+2.1 / lvl

Attack damage

63

+3 / lvl

Attack speed

0.694

+3% / lvl

Attack range

125

Does not scale

Move speed

345

Does not scale

Abilities

  • P

    Backstab

    Innate: Shaco's basic attacks are empowered to deal (+ 20% bonus AD) bonus physical damage when hitting an enemy from behind. This damage is affected by critical strike modifiers. Deceive and Two-Shiv Poison have additional effects when they hit an enemy from behind.

  • Q

    Deceive

    Physical

    Active: Shaco becomes invisible for a duration, and after a 0.125-second delay, he blinks to the target location. Deceive's invisibility breaks when Shaco uses a basic attack or casts Two-Shiv Poison, but not from casting Jack in the Box or Hallucinate. After breaking the invisibility, Shaco empowers his next basic attack within 0.25 seconds to deal bonus physical damage, which is affected by critical strike modifiers. Backstab Bonus: The attack will critically strike for 160 damage, increased to 200 if a critical strike was rolled.

    Cooldown
    13 / 12.5 / 12 / 11.5 / 11s
    Cost
    40 Mana
    Range
    400
    Invisibility Duration
    2.5 / 2.75 / 3 / 3.25 / 3.5 seconds
    Bonus Physical Damage
    25 / 35 / 45 / 55 / 65 (+ 60% bonus AD)
  • W

    Jack in the Box

    Magic

    Active: Shaco summons a box at the target location that becomes stealthed after arming over 2 seconds, lasting for up to 40 (+ 10% AP) seconds. The box is invulnerable and untargetable to enemies while stealthed. The box will spring out upon enemy contact, fearing nearby enemies for a duration, modified to 2.2 seconds against non-champions, and rooting them for a duration, modified to a 1 second root against non-champions. After a 0.15-second delay of the box's activation, enemies hit also have their movement speed reduced. Enemy champions have their movement speed set to a static 100, while non-champions are set to a static 60. The movement speed reduction lasts for the same duration as the fear plus 0.3 seconds. Once sprung, the box will remain for 5 seconds, during which it will automatically fire at nearby visible enemies every 0.5 seconds, dealing magic damage with each attack. If the box attacks only one target, it deals increased damage. Boxes deal bonus magic damage to monsters and 50% reduced damage to structures. See Pets for more details about boxes.

    Cooldown
    15s
    Cost
    70 / 65 / 60 / 55 / 50 Mana
    Range
    500
    Fear Duration
    0.5 / 0.75 / 1 / 1.25 / 1.5 seconds
    Root Duration
    0.5 / 0.75 / 1 / 1 / 1 seconds
    Slow Duration
    0.8 / 1.05 / 1.3 / 1.55 / 1.8 seconds
    Magic Damage
    10 / 15 / 20 / 25 / 30 (+ 12% AP)
    Increased Damage
    25 / 40 / 55 / 70 / 85 (+ 18% AP)
    Bonus Monster Damage
    20 / 35 / 50 / 65 / 80
    Total Monster Damage
    30 / 50 / 70 / 90 / 110 (+ 12% AP)
    Increased Monster Damage
    45 / 75 / 105 / 135 / 165 (+ 18% AP)
  • E

    Two-Shiv Poison

    Magic

    Passive: Shaco's basic attacks slow enemies for 2 seconds while Two-Shiv Poison is not on cooldown. Active: Shaco throws a dagger at the target enemy that deals magic damage, increased by 50% if they are below 30% of their maximum health, and slows them for 3 seconds. Backstab Bonus: The dagger deals an additional (+ 10% AP) bonus magic damage, increased to (+ 15% AP) if the target is below 30% of their maximum health.

    Cooldown
    8s
    Cost
    75 Mana
    Range
    625
    Slow
    20 / 22.5 / 25 / 27.5 / 30%
    Magic Damage
    70 / 95 / 120 / 145 / 170 (+ 80% bonus AD) (+ 60% AP)
    Increased Damage
    105 / 142.5 / 180 / 217.5 / 255 (+ 120% bonus AD) (+ 90% AP)
    Slow
    20 / 22.5 / 25 / 27.5 / 30%
  • R

    Hallucinate

    Magic

    Active: Shaco vanishes for 0.5 seconds and blinks in the target direction while creating a clone of himself that is summoned in the opposite direction, remaining within control range of him as a controllable clone for up to 18 seconds. Hallucinate can be recast at any time while the clone is alive, and can be used while affected by cast-inhibiting crowd control. Recast: Shaco commands the clone to move to the target location. The clone will explode upon dying or expiring to deal magic damage to nearby enemies and deploy three Jack in the Box that activate instantly, fearing nearby enemies for 1 second, increased to 2.2 seconds against non-champions, and rooting them for 0.5 seconds, increased to 0.6 seconds against monsters and 1 second against minions. After a 0.15-second delay of the boxes' activation, enemies hit also have their movement speed reduced. Enemy champions have their movement speed set to a static 100, while non-champions are set to a static 60. The movement speed reduction lasts for the same duration as the fear plus 0.3 seconds. The boxes possess Jack in the Box effects, except they have a doubled, but shared health, and deal modified magic damage with each attack, increased when attacking a single unit. They are also invulnerable for 0.5 seconds after deployment. See Pets for more details about Shaco's clone.

    Cooldown
    100 / 90 / 80s
    Cost
    100 Mana
    Range
    200
    Magic Damage
    150 / 225 / 300 (+ 70% AP)
    Modified Magic Damage
    10 / 20 / 30 (+ 10% AP)
    Increased Modified Damage
    25 / 50 / 75 (+ 15% AP)

Skins

17 in the archive

Shaco
Mad Hatter Shaco
Royal Shaco
Nutcracko
Workshop Shaco
Asylum Shaco
Masked Shaco
Wild Card Shaco
Dark Star Shaco
Arcanist Shaco
Crime City Nightmare Shaco
Winterblessed Shaco
Soul Fighter Shaco
Prestige Soul Fighter Shaco
Fright Night Shaco
Cat-in-the-Box Shaco
Prestige Pandemonium Shaco