The Rift Codex

Patch 26.17

All champions

Zaun

Viktor

the Herald of the Arcane

MageMana

Base stats

Values at level 1

1

Health

600

+100 / lvl

Health regen

8

+0.7 / lvl

Mana

405

+45 / lvl

Mana regen

8

+0.8 / lvl

Armor

23

+4.4 / lvl

Magic resist

30

+1.3 / lvl

Attack damage

53

+3 / lvl

Attack speed

0.658

+2.1% / lvl

Attack range

525

Does not scale

Move speed

335

Does not scale

Abilities

  • P

    Glorious Evolution

    Innate: Viktor can augment each of his abilities at the cost of 100 Hex Fragments, which he gains from killing enemies: * Minions and monsters generate 1 Hex Fragment. * Siege minions, super minions, and epic monsters generate 10 Hex Fragments. * Enemy champion takedowns generate 20 Hex Fragments. Arcane Storm can be augmented after all of Viktor's basic abilities have been augmented.

  • Q

    Siphon Power

    Magic

    Active: Viktor throws a draining device at the target enemy that deals magic damage. He also grants himself a shield for (+ 25% AP) for 2.5 seconds and gains Discharge for 4 seconds. Discharge: Viktor's next basic attack is empowered to become non-projectile and deal modified magic damage. Augment: TurbochargeGlorious Evolution —: After the device hits, Viktor gains 30% bonus movement speed for 2.5 seconds and the shield's strength is increasedto (+ 40% AP).

    Cooldown
    9 / 8 / 7 / 6 / 5s
    Cost
    45 / 50 / 55 / 60 / 65 Mana
    Range
    600
    Magic Damage
    60 / 75 / 90 / 105 / 120 (+ 40% AP)
    Modified Magic Damage
    20 / 45 / 70 / 95 / 120 (+ 100% AD) (+ 50% AP)
    Total Magic Damage
    80 / 120 / 160 / 200 / 240 (+ 100% AD) (+ 90% AP)
  • W

    Gravity Field

    Active: Viktor deploys a gravity field at the target location for 4.5 seconds. After a 0.75-second delay, it activates to slow enemies within for 1 second, refreshing every 0.25 seconds while they remain inside. The field applies a stack of Heavy Gravity to enemies within every 0.25 seconds, stacking up to 5 times. The fifth stack consumes them all to knock down and stun the target for 1.5 seconds. The knockdown and stun can be triggered only once per cast per enemy. Augment: MagnetizeGlorious Evolution —: Viktor's other abilities, excluding Arcane Storm persistent damage, slow enemies hit by 20% for 1 second.

    Cooldown
    17 / 16 / 15 / 14 / 13s
    Cost
    65 Mana
    Range
    800
    Slow
    33 / 36 / 39 / 42 / 45%
  • E

    Hextech Ray

    Magic

    Active: Viktor fires an energy beam along the target path that deals magic damage to enemies hit and briefly grants sight of the area. Augment: AftershockGlorious Evolution —: The path explodes along the beam's wake after 1 second, dealing magic damage to enemies hit.

    Cooldown
    12 / 11 / 10 / 9 / 8s
    Cost
    60 / 70 / 80 / 90 / 100 Mana
    Range
    500
    Magic Damage
    70 / 110 / 150 / 190 / 230 (+ 50% AP)
    Magic Damage
    20 / 50 / 80 / 110 / 140 (+ 80% AP)
    Total Magic Damage
    90 / 160 / 230 / 300 / 370 (+ 130% AP)
  • R

    Arcane Storm

    Magic

    Active: Viktor conjures an arcane singularity at the target location, dealing magic damage to enemies within the area and disrupting their channeled abilities. The singularity then remains active as a moving storm for 6.5 seconds, striking a bolt of electricity onto enemies within it every second to deal magic damage, as well as granting sight of the area within its radius and the surrounding area. The singularity will target the nearest champion hit by its initial damage and will follow them. The singularity moves faster based on its proximity to Viktor. Arcane Storm can be recast at any time while the singularity is active. Recast: Viktor directs the singularity to the target location, or to follow the target enemy champion or himself for its remaining duration. Augment: Perfect StormGlorious Evolution —: The singularity moves 25% faster. Additionally, whenever an enemy champion is taken down after being damaged by Arcane Storm, the storm's size is increased by 40% and its duration is extended by 3 seconds. The storm's radius can be increased up to 6 times and the duration can be extended only up to the original duration.

    Cooldown
    120 / 100 / 80s
    Cost
    100 Mana
    Range
    700
    Magic Damage
    100 / 175 / 250 (+ 50% AP)
    Magic Damage Per Tick
    65 / 105 / 145 (+ 35% AP)
    Total Magic Damage
    490 / 805 / 1120 (+ 260% AP)

Skins

9 in the archive

Viktor
Full Machine Viktor
Prototype Viktor
Creator Viktor
Death Sworn Viktor
PsyOps Viktor
High Noon Viktor
Arcane Savior Viktor
Machine Herald Viktor