
Base stats
Values at level 1
1
Health
580
+107 / lvl
Health regen
3.5
+0.6 / lvl
Mana
315
+40 / lvl
Mana regen
7.4
+0.7 / lvl
Armor
27
+4.7 / lvl
Magic resist
33
+1.1 / lvl
Attack damage
62
+3.8 / lvl
Attack speed
0.681
+4% / lvl
Attack range
650
Does not scale
Move speed
325
Does not scale
Abilities

P
Headshot
Innate: Caitlyn's basic attacks generate a stack of Count on-attack, doubled if she is within brush. At 5 stacks, or 4 while in brush, her next basic attack consumes all stacks on-attack to become a Headshot. Headshot: Caitlyn's basic attack is empowered to have an uncancellable windup and deal (+ 0 to 100) AD bonus physical damage, increased to 110% (+ 0 to 100) AD against non-champions. Enemies that step over a Yordle Snap Trap or are hit by 90 Caliber Net can grant an additional Headshot against them at 1300 range within 1.8 seconds, without consuming stacks. Each method grants only one Headshot at a time.

Q
Piltover Peacemaker
PhysicalActive: Caitlyn fires a piercing shot in the target direction that deals physical damage to the first enemy it passes through, after which it expands in width but deals only 60% damage to enemies it hits thereafter. Enemies revealed by Yordle Snap Trap always take full damage from Piltover Peacemaker.
- Cooldown
- 10 / 9 / 8 / 7 / 6s
- Cost
- 55 / 60 / 65 / 70 / 75 Mana
- Range
- 1300 / 1240
- Physical Damage
- 50 / 90 / 130 / 170 / 210 (+ 125 / 145 / 165 / 185 / 205% AD)
- Reduced Damage
- 30 / 54 / 78 / 102 / 126 (+ 75 / 87 / 99 / 111 / 123% AD)

W
Yordle Snap Trap
Active: Caitlyn sets a visible trap at the target location that is untargetable and arms after 1 second, lasting for a duration. The trap grants sight of the area for 1 second after being placed. Caitlyn periodically stocks a Yordle Snap Trap charge, up to a maximum amount. Deploying traps beyond the maximum destroys the oldest one. The next enemy champion that springs the trap is rooted for 1.5 seconds and revealed for 3 seconds, as well as takes additional damage from the Headshot granted by this ability. Trapped targets become immune to further Yordle Snap Traps for 3 seconds, preventing them from springing subsequent traps for the duration.
- Cooldown
- 0.5s
- Cost
- 20 Mana
- Range
- 800
- Trap Duration
- 30 / 35 / 40 / 45 / 50 seconds
- Maximum Number of Traps
- 3 / 3 / 4 / 4 / 5
- Headshot Damage Increase
- 35 / 80 / 125 / 170 / 215 (+ 30% bonus AD)

E
90 Caliber Net
MagicActive: Caitlyn fires a net in the target direction and recoils 390 units in the opposite direction. The net deals magic damage to the first enemy hit and slows them by 50% for 1 second. Caitlyn will not recoil after the cast time if she was immobilized or grounded during it. She can cast any of her abilities during the recoil dash.
- Cooldown
- 16 / 14 / 12 / 10 / 8s
- Cost
- 75 Mana
- Range
- 800 / 740
- Magic Damage
- 80 / 130 / 180 / 230 / 280 (+ 80% AP)

R
Ace in the Hole
PhysicalActive: Caitlyn locks onto the target enemy champion and channels for 1 second, revealing them as well as revealing herself. Ace in the Hole is placed on a 5-second cooldown if canceled. Once Caitlyn completes the channel, she fires a homing bullet toward the target that deals physical damage to the first enemy champion it hits, increased by 0 to 30.
- Cooldown
- 90s
- Cost
- 100 Mana
- Range
- 3500
- Physical damage
- 300 / 475 / 650 (+ 100% bonus AD)
Skins
23 in the archive























