The Rift Codex

Patch 26.17

All champions

Bandle City

Corki

the Daring Bombardier

MarksmanMageMana

Base stats

Values at level 1

1

Health

610

+100 / lvl

Health regen

5.5

+0.6 / lvl

Mana

350

+40 / lvl

Mana regen

7.4

+0.7 / lvl

Armor

27

+4.5 / lvl

Magic resist

33

+1.1 / lvl

Attack damage

52

+2.5 / lvl

Attack speed

0.644

+2.8% / lvl

Attack range

550

Does not scale

Move speed

325

Does not scale

Abilities

  • P

    Hextech Munitions

    Innate: Corki's basic attacks deal bonus true damage equal to 20% AD. This damage is affected by critical strike modifiers. Runaan's Hurricane Wind's Fury bolts and all Spellblade effects are special cased to benefit from Hextech Munitions, causing them to deal bonus true damage equal to 20% of their pre-mitigation damage.

  • Q

    Phosphorus Bomb

    Magic

    Active: Corki launches a bomb at the target location that briefly grants sight of its surroundings as it travels and explodes upon impact, dealing magic damage to enemies hit. The bomb also grants sight of the impact area for 6 seconds and reveals enemy champions hit for the same duration.

    Cooldown
    9 / 8.5 / 8 / 7.5 / 7s
    Cost
    60 / 65 / 70 / 75 / 80 Mana
    Range
    825
    Magic Damage
    60 / 105 / 150 / 195 / 240 (+ 125% bonus AD) (+ 100% AP)
  • W

    Valkyrie

    Magic

    Active: Corki dashes to the target location and drops bombs that leave up to 3 blazing patches along his path, depending on the distance traveled. Each patch lasts 2.5 seconds. Enemies within the patches are dealt magic damage every 0.5 seconds, lingering for 1 second. Gatling Gun can be cast during the dash.

    Cooldown
    20 / 18 / 16 / 14 / 12s
    Cost
    80 / 85 / 90 / 95 / 100 Mana
    Range
    300 / 600
    Magic Damage Per Tick
    30 / 45 / 60 / 75 / 90 (+ 40% bonus AD) (+ 30% AP)
    Total Magic Damage
    150 / 225 / 300 / 375 / 450 (+ 200% bonus AD) (+ 150% AP)
  • E

    Gatling Gun

    Physical

    Active: Corki sprays bullets in a cone toward his facing direction for 4 seconds, dealing physical damage every 0.25 seconds to all enemies hit and applying a stack to them at the same tick rate for 2 seconds, refreshing with subsequent hits and stacking up to 4 times. Each stack reduces the target's armor and magic resistance.

    Cooldown
    12s
    Cost
    50 / 55 / 60 / 65 / 70 Mana
    Range
    600
    Physical Damage Per Tick
    5 / 8.13 / 11.25 / 14.38 / 17.5 (+ 15% bonus AD)
    Total Physical Damage
    80 / 130 / 180 / 230 / 280 (+ 240% bonus AD)
    Resistances Reduction Per Stack
    3 / 3.5 / 4 / 4.5 / 5
    Total Resistances Reduction
    12 / 14 / 16 / 18 / 20
  • R

    Missile Barrage

    Physical

    Passive: Basic attacks on-hit against champions reduce Missile Barrage's remaining recharge time by 2 / 2.4 (based on level) seconds. Active: Corki fires a missile in the target direction that explodes upon the first enemy hit, dealing physical damage to enemies within the area. Corki periodically stocks a Missile Barrage charge, up to a maximum of 4. He gains 2 charges upon learning the ability and maximum charges upon respawning. Every third missile Corki fires is a Big One, dealing 100% increased damage as well as gaining increased range and explosion radius.

    Cooldown
    2s
    Cost
    35 Mana
    Range
    1300 / 1500
    Physical Damage
    90 / 170 / 250 (+ 85% bonus AD)
    Big One Physical Damage
    180 / 340 / 500 (+ 170% bonus AD)

Skins

12 in the archive

Corki
UFO Corki
Ice Toboggan Corki
Red Baron Corki
Hot Rod Corki
Urfrider Corki
Dragonwing Corki
Fnatic Corki
Arcade Corki
Corgi Corki
Astronaut Corki
Brick Toy Corki