
Base stats
Values at level 1
1
Health
652
+114 / lvl
Health regen
10
+1 / lvl
Mana
263
+58 / lvl
Mana regen
6.6
+0.4 / lvl
Armor
37
+5.2 / lvl
Magic resist
32
+2.1 / lvl
Attack damage
64
+5 / lvl
Attack speed
0.625
+1% / lvl
Attack range
175
Does not scale
Move speed
340
Does not scale
Abilities

P
Hemorrhage
Innate: Darius' damaging basic attacks and abilities apply a stack of Hemorrhage to enemies for 5 seconds, refreshing on subsequent applications and stacking up to 5 times. Hemorrhage: For each stack, the target is dealt (+ 7.5% bonus AD) physical damage every 1.25 seconds over the duration, up to a maximum of (+ 37.5% bonus AD) physical damage with each tick.Hemorrhage deals 250% damage against monsters. When Darius kills a champion with Noxian Guillotine, or applies 5 stacks on an enemy champion, he becomes empowered with Noxian Might for 5 seconds. Noxian Might: Darius gains bonus attack damage and instantly applies 5 Hemorrhage stacks through his usual means.

Q
Decimate
PhysicalActive: Darius becomes ghosted for 1 second and hefts his axe for 0.75 seconds, afterward swinging it around himself to deal physical damage to nearby enemies. Enemies within the inner radius take 35% damage. Against champions and large monsters hit, Darius heals for of his missing health. Enemies hit by the inner radius do not refresh the duration of or gain a stack of Hemorrhage. Darius can move during Decimate, but is unable to declare basic attacks or cast Apprehend or Noxian Guillotine.
- Cooldown
- 9 / 8 / 7 / 6 / 5s
- Cost
- 25 / 30 / 35 / 40 / 45 Mana
- Range
- 1
- Physical Damage (Blade)
- 50 / 80 / 110 / 140 / 170 (+ 100 / 110 / 120 / 130 / 140% AD)
- Reduced Damage (Handle)
- 17.5 / 28 / 38.5 / 49 / 59.5 (+ 35 / 38.5 / 42 / 45.5 / 49% AD)

W
Crippling Strike
PhysicalActive: Darius empowers his next basic attack within 4 seconds to have an uncancellable windup, gain 25 bonus range, deal bonus physical damage and slow the target by 90% for 1 second. This damage is affected by critical strike modifiers. If this attack kills the target, half of Crippling Strike's cooldown is reduced and its mana cost is refunded. Crippling Strike resets Darius' basic attack timer.
- Cooldown
- 5s
- Cost
- 40 Mana
- Range
- 300
- Bonus Physical Damage
- 40 / 45 / 50 / 55 / 60% AD

E
Apprehend
Passive: Darius gains armor penetration. Active: Darius sweeps his axe in a cone in the target direction, granting sight of the area for 1 second while pulling enemies hit towards him. Upon arrival, they rebound 150 units off of him, remaining airborne and becoming slowed by 40% for 1 second. Darius is unable to move or cast Decimate or Noxian Guillotine for 0.4 seconds after Apprehend's cast time.
- Cooldown
- 26 / 23.5 / 21 / 18.5 / 16s
- Cost
- 70 / 60 / 50 / 40 / 30 Mana
- Range
- 535
- Armor Penetration
- 20 / 25 / 30 / 35 / 40%

R
Noxian Guillotine
TrueActive: Darius attempts to execute the target enemy champion, leaping towards them to deal true damage, increased by 20% (based on level), and granting sight of the area around them for 2.5 seconds from the start of the cast time. If the target dies within 0.15 seconds after being hit by Noxian Guillotine, Darius fears nearby minions and monsters for 3 seconds, during which they are gradually slowed by up to 99% over the duration. He can also recast the ability within 20 seconds at no cost, which refreshes on further successful executions. At rank 3, Noxian Guillotine has no mana cost and recast timer. Darius is unable to cast Decimate or Apprehend for 0.25 seconds after Noxian Guillotine's cast time.
- Cooldown
- 120 / 100 / 80s
- Cost
- 100 / 100 / 0 Mana
- Range
- 475
- True Damage
- 125 / 250 / 375 (+ 75% bonus AD)
- Bonus Damage Per Stack
- 25 / 50 / 75 (+ 15% bonus AD)
- Maximum True Damage
- 250 / 500 / 750 (+ 150% bonus AD)
Skins
19 in the archive



















