The Rift Codex

Patch 26.17

All champions

Mount Targon

Diana

Scorn of the Moon

FighterAssassinMana

Base stats

Values at level 1

1

Health

640

+109 / lvl

Health regen

6.5

+0.9 / lvl

Mana

375

+25 / lvl

Mana regen

8

+0.8 / lvl

Armor

31

+4.3 / lvl

Magic resist

32

+2.1 / lvl

Attack damage

57

+3 / lvl

Attack speed

0.625

+2% / lvl

Attack range

150

Does not scale

Move speed

345

Does not scale

Abilities

  • P

    Moonsilver Blade

    Innate: Diana gains bonus attack speed. After casting an ability, this bonus is tripled to for 5 seconds. Innate - Moonsilver Blade: Diana's basic attacks on-hit generate a stack of Moonsilver Blade for 5 seconds, refreshing on subsequent attacks and stacking up to 2 times. At 2 stacks, Diana empowers her next basic attack to consume the stacks on-hit to additionally cleave nearby enemies, dealing them (+ 50% AP) magic damage. Moonsilver Blade deals 270% damage against monsters.

    Range
    175
  • Q

    Crescent Strike

    Magic

    Active: Diana unleashes a bolt of lunar energy that travels in a counter-clockwise arc before exploding at the target location, granting sight of the area for 0.5 seconds and dealing magic damage to enemies hit and afflicting them with Moonlight for 3 seconds, during which they are revealed. Lunar Rush interacts with Moonlight.

    Cooldown
    8 / 7.5 / 7 / 6.5 / 6s
    Cost
    50 Mana
    Range
    900
    Magic Damage
    70 / 105 / 140 / 175 / 210 (+ 70% AP)
  • W

    Pale Cascade

    Magic

    Active: Diana grants herself a shield for up to 5 seconds and creates three spheres that orbit her counterclockwise for the same duration, detonating upon contact with an enemy to deal magic damage to nearby enemies. If all three spheres detonate, Pale Cascade's shield is reapplied, stacking with its original shield and refreshing the duration.

    Cooldown
    15 / 13.5 / 12 / 10.5 / 9s
    Cost
    40 / 45 / 50 / 55 / 60 Mana
    Range
    800
    Shield Strength
    45 / 60 / 75 / 90 / 105 (+ 30% AP) (+ 11% bonus health)
    Magic Damage per Orb
    20 / 32 / 44 / 56 / 68 (+ 18% AP)
    Total Magic Damage
    60 / 96 / 132 / 168 / 204 (+ 54% AP)
    Maximum Shield Strength
    90 / 120 / 150 / 180 / 210 (+ 60% AP) (+ 22% bonus health)
  • E

    Lunar Rush

    Magic

    Active: Diana dashes to the target enemy's location, and upon completion, she deals them magic damage and consumes Crescent Strike from all enemies. If the target is within 400 range, Diana will dash through their location. If Moonlight is consumed from the target, Lunar Rush's current cooldown is reduced to 0.25 seconds. Diana can cast any of her abilities during the dash.

    Cooldown
    22 / 20 / 18 / 16 / 14s
    Cost
    40 / 45 / 50 / 55 / 60 Mana
    Range
    825
    Magic Damage
    50 / 70 / 90 / 110 / 130 (+ 60% AP)
  • R

    Moonfall

    Magic

    Active: Diana pulls all nearby enemies towards her, during which they are revealed, then slows them for 2 seconds. If an enemy champion is pulled, she calls down a beam of moonlight to strike upon the area around her after 1 second, dealing magic damage to all nearby enemies, increased for each champion pulled beyond the first.

    Cooldown
    100 / 90 / 80s
    Cost
    100 Mana
    Range
    475
    Slow
    40 / 50 / 60%
    Magic Damage
    200 / 300 / 400 (+ 60% AP)
    Bonus Damage Per Champion
    35 / 60 / 85 (+ 15% AP)
    Total Damage Vs. 5 Champions
    340 / 540 / 740 (+ 120% AP)

Skins

17 in the archive

Diana
Dark Valkyrie Diana
Lunar Goddess Diana
Infernal Diana
Blood Moon Diana
Dark Waters Diana
Dragonslayer Diana
Battle Queen Diana
Prestige Battle Queen Diana
Sentinel Diana
Firecracker Diana
Winterblessed Diana
Heavenscale Diana
Dark Cosmic Diana
Prestige Dark Cosmic Diana
Eternal Aspect Diana
Eclipse Eternal Aspect Diana