
Base stats
Values at level 1
1
Health
600
+102 / lvl
Health regen
4
+0.7 / lvl
Mana
375
+70 / lvl
Mana regen
8.5
+1 / lvl
Armor
24
+4.2 / lvl
Magic resist
33
+1.1 / lvl
Attack damage
60
+3.75 / lvl
Attack speed
0.625
+2.5% / lvl
Attack range
550
Does not scale
Move speed
325
Does not scale
Abilities

P
Rising Spell Force
Innate: Ezreal generates a stack of Rising Spell Force for each enemy hit by his abilities, lasting for 6 seconds, refreshing on subsequent hits, and stacking up to 5 times. Rising Spell Force: For each stack, Ezreal gains 10% bonus attack speed, up to a maximum of 50%.

Q
Mystic Shot
PhysicalActive: Ezreal fires a bolt of energy in the target direction that deals physical damage to the first enemy hit, applying on-hit effects and triggering on-attack effects. If Mystic Shot successfully hits an enemy, the current cooldowns of Ezreal's abilities, including Mystic Shot's, are reduced by 1.5 seconds.
- Cooldown
- 5.5 / 5.25 / 5 / 4.75 / 4.5s
- Cost
- 28 / 31 / 34 / 37 / 40 Mana
- Range
- 1200
- Physical Damage
- 20 / 45 / 70 / 95 / 120 (+ 130% AD) (+ 40% AP)

W
Essence Flux
MagicActive: Ezreal fires an orb in the target direction that marks the first enemy champion, epic monster, or structure hit for 4 seconds. His next basic attack or ability against the target detonates the mark to deal them bonus magic damage. If the mark was detonated with an ability, Ezreal restores 60 mana plus the mana cost of that ability.
- Cooldown
- 8s
- Cost
- 50 Mana
- Range
- 1200
- Bonus Magic Damage
- 80 / 135 / 190 / 245 / 300 (+ 100% bonus AD) (+ 90% AP)

E
Arcane Shift
MagicActive: Ezreal blinks from his current location to up to 475 units towards the target location, then fires a homing bolt towards the nearest enemy that deals magic damage and reveals them for 1 second. Arcane Shift prioritizes firing at the nearest enemy marked by Essence Flux. The target does not have to be visible to be hit by this ability.
- Cooldown
- 26 / 23 / 20 / 17 / 14s
- Cost
- 70 Mana
- Range
- 475
- Magic Damage
- 80 / 130 / 180 / 230 / 280 (+ 60% bonus AD) (+ 75% AP)

R
Trueshot Barrage
MagicActive: Ezreal fires a powerful arc of energy in the target direction that briefly grants sight of its surroundings and deals magic damage to enemies hit. Minions and non-epic monsters take modified damage.
- Cooldown
- 120 / 105 / 90s
- Cost
- 100 Mana
- Range
- Global
- Magic Damage
- 350 / 550 / 750 (+ 100% bonus AD) (+ 110% AP)
- Modified Damage
- 150 / 225 / 300 (+ 100% bonus AD) (+ 110% AP)
Skins
22 in the archive






















