The Rift Codex

Patch 26.17

All champions

Runeterra

Fiddlesticks

the Ancient Fear

MageSupportMana

Base stats

Values at level 1

1

Health

650

+106 / lvl

Health regen

5.5

+0.6 / lvl

Mana

500

+28 / lvl

Mana regen

8

+0.8 / lvl

Armor

34

+4.7 / lvl

Magic resist

30

+1.3 / lvl

Attack damage

55

+2.65 / lvl

Attack speed

0.625

+2.1% / lvl

Attack range

480

Does not scale

Move speed

335

Does not scale

Abilities

  • P

    A Harmless Scarecrow

    Innate - Scarecrow Effigy: Fiddlesticks begins the game with an exclusive Scarecrow Effigy, which permanently occupies the trinket slot. Fiddlesticks can pretend to be an Effigy by standing still and not acting nor being acted upon for 2 seconds, during which it hides its health bar, adjusts its body into a scarecrow and extends its arm out to expose its lantern. Innate - A Harmless Scarecrow: From level 6 onward, placing an Effigy also summons a Sweeper Drone at the location for 6 seconds.

    Range
    900
  • Q

    Terrify

    Magic

    Passive: While Fiddlesticks has been out of combat for at least 2.25 seconds and is not visible to the enemy team, or is impersonating an A Harmless Scarecrow, its damaging ability will additionally fear targets hit for a duration. Active: Fiddlesticks launches a crow at the target enemy which arrives after 0.35 seconds, dealing magic damage and fearing them for a duration. Terrify has a minimum damage threshold and is capped at 400 against monsters. Targets feared by Fiddlesticks by any means cannot be affected by it again for a duration equal to Terrify's cooldown. Against these targets, Terrify's damage and minimum threshold are doubled. Terrify slows affected targets by 90%.

    Cooldown
    15 / 14.5 / 14 / 13.5 / 13s
    Cost
    65 Mana
    Range
    575
    Fear Duration
    1.2 / 1.4 / 1.6 / 1.8 / 2 seconds
    Magic Damage
    4 / 4.5 / 5 / 5.5 / 6% (+ 3% per 100 AP) of target's current health
    Minimum Damage
    40 / 60 / 80 / 100 / 120
    Fear Duration
    1.2 / 1.4 / 1.6 / 1.8 / 2 seconds
    Increased Magic Damage
    8 / 9 / 10 / 11 / 12% (+ 6% per 100 AP) of target's current health
    Increased Minimum Damage
    80 / 120 / 160 / 200 / 240
  • W

    Bountiful Harvest

    Magic

    Active: Fiddlesticks forms a tether between itself and each nearby enemy over the cast time, then channels for up to 2 seconds to harvest their souls, revealing them in the process. While Fiddlesticks is channeling, the tethered enemies are dealt magic damage every 0.25 seconds. The final tick at the end of the channel deals additional magic damage, capped at 400 against monsters. Bountiful Harvest deals 135% damage against monsters and 50% damage against minions. Fiddlesticks heals itself for a portion of the pre-mitigation damage dealt, modified to 45% against monsters and 15% against minions. Bountiful Harvest ends if all targets have died or broken their tethers. If the channel was not interrupted, 60% of the current cooldown is refunded. A nearby enemy is required to cast this ability. The target does not have to be visible to be tethered by this ability.

    Cooldown
    10 / 9.5 / 9 / 8.5 / 8s
    Cost
    60 / 65 / 70 / 75 / 80 Mana
    Range
    650
    Damage per second
    60 / 90 / 120 / 150 / 180 (+ 45% AP)
    Damage per Instance
    (+ % AP)
    Last Tick of Damage
    (+ % AP) (+ 12 / 14.5 / 17 / 19.5 / 22% of target's missing health)
    Total Magic Damage
    120 / 180 / 240 / 300 / 360 (+ 90% AP) (+ 12 / 14.5 / 17 / 19.5 / 22% of target's missing health)
    Champion Heal Portion
    25 / 32.5 / 40 / 47.5 / 55%
    Total Heal per Champion
    (+ % AP) (+ % of target's missing health)
    Total Heal per Monster
    72.9 / 109.35 / 145.8 / 182.25 / 218.7 (+ 54.68% AP) (+ 7.29 / 8.81 / 10.33 / 11.85 / 13.37% of target's missing health)
    Total Heal per Minion
    9 / 13.5 / 18 / 22.5 / 27 (+ 6.75% AP) (+ 0.9 / 1.09 / 1.27 / 1.46 / 1.65% of target's missing health)
  • E

    Reap

    Magic

    Active: Fiddlesticks slashes the target location with its scythe, dealing magic damage to enemies within the area and slowing them for 1.25 seconds. Enemies hit in the center of the area are also silenced for 1.25 seconds.

    Cooldown
    10 / 9 / 8 / 7 / 6s
    Cost
    40 / 45 / 50 / 55 / 60 Mana
    Range
    850
    Magic Damage
    70 / 105 / 140 / 175 / 210 (+ 50% AP)
    Slow
    30 / 35 / 40 / 45 / 50%
  • R

    Crowstorm

    Magic

    Active: Fiddlesticks channels for 1.5 seconds, then blinks to the target location upon completion with a murder of crows flying wildly around it for 5 seconds, dealing magic damage every 0.25 seconds to nearby enemies.

    Cooldown
    140 / 110 / 80s
    Cost
    100 Mana
    Range
    800
    Magic Damage per Tick
    37.5 / 62.5 / 87.5 (+ 12.5% AP)
    Total Magic Damage
    750 / 1250 / 1750 (+ 250% AP)

Skins

13 in the archive

Fiddlesticks
Spectral Fiddlesticks
Union Jack Fiddlesticks
Bandito Fiddlesticks
Pumpkinhead Fiddlesticks
Fiddle Me Timbers
Surprise Party Fiddlesticks
Dark Candy Fiddlesticks
Risen Fiddlesticks
Praetorian Fiddlesticks
Star Nemesis Fiddlesticks
Blood Moon Fiddlesticks
Flora Fatalis Fiddlesticks