
Base stats
Values at level 1
1
Health
620
+99 / lvl
Health regen
8.5
+0.6 / lvl
Mana
300
+60 / lvl
Mana regen
8
+0.7 / lvl
Armor
33
+4.7 / lvl
Magic resist
32
+2.1 / lvl
Attack damage
66
+3.3 / lvl
Attack speed
0.69
+3.2% / lvl
Attack range
150
Does not scale
Move speed
345
Does not scale
Abilities

P
Duelist's Dance
Innate: Fiora identifies the Vitals of nearby enemy champions, marked as an arc around them in North-, East-, South- or Westward direction. Vitals take 1.75 seconds to become targetable and linger for 13.25 seconds afterwards while Fiora remains near the target, otherwise the Vital will disappear. After a Vital expires, Fiora identifies a new one on her target. Dealing damage in the direction of a Vital will trigger it to deal bonus true damage equal to 3% (+ 4% per 100 bonus AD) of target's maximum health, heal Fiora for , and grant her 20px bonus movement speed that decays over 1.85 seconds.
- Range
- 1200 1350 / 250

Q
Lunge
PhysicalActive: Fiora dashes in the target direction, then stabs a nearby enemy based on a priority. Lunge can hit structures and wards. Stabbing a target reduces Lunge's cooldown by 50%. The stab deals physical damage and applies on-hit effects. Fiora can cast any of her abilities during the dash. The target does not have to be visible to be hit by this ability, unless it is a ward.
- Cooldown
- 13 / 11.25 / 9.5 / 7.75 / 6s
- Cost
- 20 Mana
- Range
- 420
- Physical Damage
- 70 / 80 / 90 / 100 / 110 (+ 90 / 95 / 100 / 105 / 110% bonus AD)

W
Riposte
MagicActive: Fiora enters a defensive stance for 0.75 seconds, during which she is unable to act, prevents all incoming non-turret damage, and gains debuff immunity. Additionally, over the first 0.5 seconds of the duration, Fiora poises to strike, after which she sends a shock with her sword in a line in the target direction, dealing magic damage to all enemies hit until colliding with an enemy champion. The enemy champion struck is also slowed and crippled by 25% for 2 seconds. If Riposte negates at least one hostile immobilizing effect, Fiora stuns the target for the same duration instead.
- Cooldown
- 24 / 22 / 20 / 18 / 16s
- Cost
- 50 Mana
- Range
- 900
- Magic Damage
- 110 / 150 / 190 / 230 / 270 (+ 100% AP)

E
Bladework
PhysicalActive: Fiora empowers her next two basic attacks on-attack within 4 seconds to gain 25 bonus range and bonus attack speed. The first attack slows the target by 30% for 1 second but cannot critically strike. The second attack will critically strike for modified critical damage, including to structures. Bladework resets Fiora's basic attack timer.
- Cooldown
- 11 / 10 / 9 / 8 / 7s
- Cost
- 40 Mana
- Range
- 425
- Bonus Attack Speed
- 50 / 60 / 70 / 80 / 90%
- Critical damage
- 160 / 170 / 180 / 190 / 200%

R
Grand Challenge
Passive: Duelist's Dance bonus movement speed is increased. Active: Fiora challenges the target enemy champion for 8 seconds, highlighting all four of their Vitals after a 0.5-second delay. While in effect, Duelist's Dance does not identify new Vitals on Grand Challenge's target, and unlike Duelist's Dance, Grand Challenge's Vitals will linger regardless of range. While near the target, Fiora gains Duelist's Dance bonus movement speed. If Fiora triggers at least one Vital before the target dies, or triggers all four otherwise, a Grand Challenge 2 is created on their death location for 5 seconds, which heals Fiora and all allies within the area every 0.25 seconds.
- Cooldown
- 110 / 90 / 70s
- Cost
- 100 Mana
- Range
- 500
- Additional Bonus Movement Speed
- 10 / 20 / 30%
- Heal per Tick
- 18.75 / 25 / 31.25 (+ 15% bonus AD)
- Heal per Second
- 75 / 100 / 125 (+ 60% bonus AD)
- Maximum Heal
- 375 / 500 / 625 (+ 300% bonus AD)
Skins
17 in the archive

















