
Base stats
Values at level 1
1
Health
600
+126 / lvl
Health regen
8
+0.8 / lvl
Mana
410
+40 / lvl
Mana regen
9.5
+0.7 / lvl
Armor
24
+4.7 / lvl
Magic resist
32
+2.1 / lvl
Attack damage
59
+3.5 / lvl
Attack speed
0.625
+1.5% / lvl
Attack range
150
Does not scale
Move speed
340
Does not scale
Abilities

P
Colossal Smash
Innate: Periodically, Galio's next basic attack is empowered to have an uncancellable windup, gain 40% bonus attack speed and deal (+ 100% AD) (+ 40% AP) (+ 60% bonus magic resistance) modified magic damage to the target and all enemies near them. Whenever Galio hits at least one enemy champion or epic monster with an ability, Colossal Smash's current cooldown is reduced by 3 seconds. This may occur only once per cast. Colossal Smash's damage based on its AD ratio can critically strike for damage to all targets hit.
- Cooldown
- 5s
- Range
- 250

Q
Winds of War
MagicActive: Galio creates two windblasts 250 units to either side of him that arc out before converging to the target location, dealing magic damage to all enemies they pass through. When the blasts meet, the gusts form a tornado that persists for 2 seconds, slowly moving forward and dealing magic damage equal to 8% (+ 4% per 100 AP) of target's maximum health over the durationto enemies within the area, capped at 600 totalagainst monsters.
- Cooldown
- 11 / 10 / 9 / 8 / 7s
- Cost
- 60 / 65 / 70 / 75 / 80 Mana
- Range
- 825
- Magic Damage
- 70 / 105 / 140 / 175 / 210 (+ 70% AP)

W
Shield of Durand
MagicPassive: Galio gains Anti-Magic Bulwark, and restores it after seconds without taking damage. Anti-Magic Bulwark: Gain a shield that absorbs magic damage. Active: Galio charges for up to 2 seconds, slowing himself by 15%, and gaining physical and magic damage reduction; charging increases Shield of Durand's radius, damage and taunt duration over the first 1.25 seconds of the channel. Shield of Durand can be recast within the duration and does so automatically afterwards or if it is interrupted. Recast: Galio refreshes the damage reduction for 2 seconds and deals magic damage to nearby enemy champions, increased by , as well as taunts them for seconds and, after a brief delay, sets their movement speed to a static 60 for the same duration but slightly longer.
- Cooldown
- 18 / 17 / 16 / 15 / 14s
- Cost
- 50 Mana
- Range
- 275
- Magic Shield Strength
- 7.5 / 9 / 10.5 / 12 / 13.5% of maximum health
- Physical Damage Reduction
- 12.5 / 15 / 17.5 / 20 / 22.5% (+ 1.5% per 100 AP) (+ 4% per 100 bonus magic resistance) (+ 0.5% per 100 bonus health)
- Magic Damage Reduction
- 25 / 30 / 35 / 40 / 45% (+ 4% per 100 AP) (+ 8% per 100 bonus magic resistance) (+ 1% per 100 bonus health)
- Minimum Magic Damage
- 20 / 30 / 40 / 50 / 60 (+ 30% AP)
- Maximum Magic Damage
- 60 / 90 / 120 / 150 / 180 (+ 90% AP)

E
Justice Punch
MagicActive: Galio steps back in the opposite direction over the cast time, then dashes to the target location until he hits an enemy champion or terrain. Galio deals magic damage to enemies he passes through, reduced to 80% against non-champions, and knocks them up for 0.75 seconds as well as reveals them for the same duration.
- Cooldown
- 11 / 10 / 9 / 8 / 7s
- Cost
- 50 Mana
- Range
- 250 / 650
- Magic Damage
- 100 / 135 / 170 / 205 / 240 (+ 100% AP)
- Non-Champion Damage
- 80 / 108 / 136 / 164 / 192 (+ 80% AP)

R
Hero's Entrance
MagicActive: Galio prepares to make an entrance, channeling for 2.75 seconds and designating the target allied champion's location at the time of cast as his landing spot. Additionally, he resets Shield of Durand 2 passive shield for himself and grants it to all allied champions within the area for 5 seconds. After channeling for 1.25 seconds, he gains crowd control immunity for the remaining duration, becomes untargetable, and leaps into the air for 0.8 seconds before dashing to his destination over 0.2 seconds. Afterwards, he lands and becomes targetable again, dealing magic damage to all nearby enemies upon impact, knocking them back 100 units over 0.75 seconds, and remaining in place for 0.5 seconds.
- Cooldown
- 180 / 160 / 140s
- Cost
- 100 Mana
- Range
- 4000 / 4750 / 5500
- Magic Damage
- 150 / 250 / 350 (+ 70% AP) (+ 100% bonus magic resistance)
Skins
12 in the archive












