The Rift Codex

Patch 26.17

All champions

Bilgewater

Graves

the Outlaw

MarksmanMana

Base stats

Values at level 1

1

Health

625

+106 / lvl

Health regen

8

+0.7 / lvl

Mana

325

+40 / lvl

Mana regen

8

+0.7 / lvl

Armor

33

+4.6 / lvl

Magic resist

33

+1.1 / lvl

Attack damage

66

+4 / lvl

Attack speed

0.475

+3% / lvl

Attack range

425

Does not scale

Move speed

340

Does not scale

Abilities

  • P

    New Destiny

    Innate - Double Barrel: Graves' basic attacks fire his shotgun to consume ammunition within 2 shells. He will reload over a few seconds immediately after expending all shells, or after withholding a leftover shell for a while. The reload time is reduced by Graves' level and bonus attack speed, and is cancelled if Graves reloads a shell with Quickdraw or expends a leftover shell. Graves is unable to declare basic attacks during the reload time if he has expended all shells. Innate - 12-Gauge: Graves' basic attack sprays 4 pellets in a cone, each colliding with the first enemy unit in their path, dealing 100*(0.6895 + 0.01765*x*(0.595 + 0.0225*(x-1))) AD physical damage plusabout one-third of the damagefor each subsequent pellet hitting the same target, up to 100*(0.6895 + 0.01765*x*(0.595 + 0.0225*(x-1)))*(1+3*0.33302) AD total physical damage against a single target. Pellets deal 25% reduced damage against structures. Critical strikes spray 6 pellets over a 25% wider cone, with each pellet dealingincreased damage equal to 50% bonus critical damage, resulting in 100*(0.6895 + 0.01765*x*(0.595 + 0.0225*(x-1)))*(1+5*0.33302)*(1+(-100)*0.5 / 100) (+ Infinity Edge 100*(0.6895 + 0.01765*x*(0.595 + 0.0225*(x-1)))*(1+5*0.33302)*(critdamage*0.5 / 100)) AD total physical damageif all pellets hit a single target. Pellets apply life steal. Only the first pellet to hit each enemy applies on-hit effects. Innate - Buckshot: Non-champion units hit by more than one pellet are knocked back, though not through terrain.

    Range
    625 / 565
  • Q

    End of the Line

    Physical

    Active: Graves fires a round in the target direction that deals physical damage to enemies it passes through and leaves behind a powder trail. After 2 seconds, or 0.2 upon colliding with terrain, the round detonates to deal physical damage to enemies within a wide perpendicular area and in a reverse wave along the powder trail. Enemies can only be hit once per pass.

    Cooldown
    13 / 11.25 / 9.5 / 7.75 / 6s
    Cost
    80 Mana
    Range
    800 / 900
    Physical Damage
    50 / 75 / 100 / 125 / 150 (+ 55% bonus AD)
    Physical Damage
    80 / 125 / 170 / 215 / 260 (+ 45 / 60 / 75 / 90 / 105% bonus AD)
    Total Physical Damage
    130 / 200 / 270 / 340 / 410 (+ 100 / 115 / 130 / 145 / 160% bonus AD)
  • W

    Smoke Screen

    Magic

    Active: Graves fires a smoke canister at the target location that upon impact deals magic damage to enemies within the area and slows them by 50% for 0.5 seconds. The canister creates a cloud of smoke for 4 seconds that applies nearsight of outside the area to all enemies within every 0.25 seconds, reducing their sight radius to 250 units relative to the center.

    Cooldown
    26 / 24 / 22 / 20 / 18s
    Cost
    70 / 75 / 80 / 85 / 90 Mana
    Range
    950
    Magic Damage
    60 / 110 / 160 / 210 / 260 (+ 60% AP)
  • E

    Quickdraw

    Active: Graves dashes to the target location, reloading one shell while generating a stack of True Grit for 4 seconds, stacking up to 8 times. Dashing towards an enemy champion generates 2 stacks of True Grit. Quickdraw's current cooldown is reduced by 0.5 seconds for every pellet impacting an enemy. True Grit: For each stack, Graves gains bonus armor, and bonus magic resistance equal to 50% of that amount. Subsequent casts of Quickdraw and damage versus non-minions will refresh the duration of True Grit. Quickdraw resets Graves' basic attack timer.

    Cooldown
    16 / 15 / 14 / 13 / 12s
    Cost
    40 Mana
    Range
    275 / 375
    Bonus Armor
    7 / 10 / 13 / 16 / 19
    Maximum Bonus Armor
    56 / 80 / 104 / 128 / 152
    Bonus Magic Resistance
    3.5 / 5 / 6.5 / 8 / 9.5
    Maximum Bonus MR
    28 / 40 / 52 / 64 / 76
  • R

    Collateral Damage

    Physical

    Active: Graves fires an explosive shell in the target direction that deals physical damage to enemies hit and causes him to recoil 400 units in the opposite direction. Upon hitting an enemy champion or reaching the end of its range, the shell explodes in a cone to deal reduced damage to additional enemies.

    Cooldown
    100 / 80 / 60s
    Cost
    100 Mana
    Range
    1100 / 1690
    Physical Damage
    275 / 425 / 575 (+ 150% bonus AD)
    Reduced Damage
    200 / 320 / 440 (+ 120% bonus AD)

Skins

14 in the archive

Graves
Hired Gun Graves
Jailbreak Graves
Crime City Graves
Riot Graves
Pool Party Graves
Cutthroat Graves
Snow Day Graves
Victorious Graves
Praetorian Graves
Battle Professor Graves
Sentinel Graves
EDG Graves
Porcelain Graves