
Base stats
Values at level 1
1
Health
665
+104 / lvl
Health regen
7
+0.6 / lvl
Mana
280
+60 / lvl
Mana regen
7.3
+0.6 / lvl
Armor
40
+5 / lvl
Magic resist
28
+2.1 / lvl
Attack damage
62
+4 / lvl
Attack speed
0.736
+3.4% / lvl
Attack range
125
Does not scale
Move speed
335
Does not scale
Abilities

P
Granite Shield
Innate - Shard of the Monolith: Malphite gains increased percentage size equal to 8% of his total armor, capped at 35% increased size at 437.5 armor. Innate - Granite Shield: Malphite grants himself a shield equal to 10% of his maximum health. The shield lasts until it is broken, and replenishes to full strength after a few seconds of not taking damage.
- Cooldown

Q
Seismic Shard
MagicActive: Malphite sends a shard to the target enemy that deals magic damage and slows them for 3 seconds upon impact. Malphite also gains bonus movement speed equal to the raw amount of movement speed the target lost from the slow for the duration.
- Cooldown
- 8s
- Cost
- 70 / 75 / 80 / 85 / 90 Mana
- Range
- 625
- Magic Damage
- 70 / 120 / 170 / 220 / 270 (+ 60% AP)
- Slow
- 20 / 25 / 30 / 35 / 40%

W
Thunderclap
PhysicalPassive: Malphite gains bonus armor, tripled while Granite Shield is active. Active: Malphite empowers his next basic attack within 6 seconds to have an uncancellable windup, gain 50 bonus range, and deal additional physical damage on-hit. Additionally, Malphite's basic attacks on-hit for the next 5 seconds are empowered to trigger a cone in the direction of the target that deals physical damage to enemies hit. Thunderclap deals 180% damage against monsters. Thunderclap resets Malphite's basic attack timer.
- Cooldown
- 10 / 9.5 / 9 / 8.5 / 8s
- Cost
- 30 / 35 / 40 / 45 / 50 Mana
- Range
- 400
- Bonus Armor
- 10 / 15 / 20 / 25 / 30% armor
- Increased Bonus Armor
- 30 / 45 / 60 / 75 / 90% armor
- Additional Physical Damage
- 30 / 40 / 50 / 60 / 70 (+ 20% AP) (+ 15% armor)
- Physical Damage
- 15 / 25 / 35 / 45 / 55 (+ 30% AP) (+ 15% armor)

E
Ground Slam
MagicActive: Malphite slams the ground beneath him, dealing magic damage to nearby enemies and crippling them for 3 seconds.
- Cooldown
- 7s
- Cost
- 50 / 55 / 60 / 65 / 70 Mana
- Range
- 400
- Magic Damage
- 60 / 95 / 130 / 165 / 200 (+ 60% AP) (+ 40% armor)
- Cripple Strength
- 30 / 35 / 40 / 45 / 50%

R
Unstoppable Force
MagicActive: Malphite dashes with displacement immunity to the target location. Upon arrival, he deals magic damage to nearby enemies and knocks them up for 1.5 seconds.
- Cooldown
- 130 / 115 / 100s
- Cost
- 100 Mana
- Range
- 1000
- Magic Damage
- 200 / 300 / 400 (+ 90% AP)
Skins
15 in the archive















