
Base stats
Values at level 1
1
Health
580
+101 / lvl
Health regen
6
+0.6 / lvl
Mana
375
+28 / lvl
Mana regen
8
+0.8 / lvl
Armor
18
+4.7 / lvl
Magic resist
30
+1.3 / lvl
Attack damage
55
+3 / lvl
Attack speed
0.625
+1.5% / lvl
Attack range
500
Does not scale
Move speed
335
Does not scale
Abilities

P
Void Shift
Innate: Periodically, Malzahar gains Void Shift until he takes non-minion damage or negates a crowd control effect, to which it then lingers for 0.25 seconds before expiring. Void Shift: Malzahar gains crowd control immunity and 90% damage reduction. Void Shift's cooldown refreshes whenever Malzahar takes non-minion damage or is affected by a crowd control effect, and resets upon respawning.
- Cooldown

Q
Call of the Void
MagicActive: Malzahar opens two portals to the void centered at the target location, granting sight of the area in between. After 0.4 seconds, enemies between the portals are dealt magic damage and silenced for a duration.
- Cooldown
- 6s
- Cost
- 60 / 65 / 70 / 75 / 80 Mana
- Range
- 900
- Magic Damage
- 70 / 105 / 140 / 175 / 210 (+ 55% AP)
- Silence Duration
- 1 / 1.25 / 1.5 / 1.75 / 2 seconds

W
Void Swarm
MagicPassive: Malzahar generates a stack of Zz'Rot Swarm when he casts another ability, up to a maximum of 2. Active: Malzahar consumes all Zz'Rot Swarm stacks and, after a 0.5-second delay, summons a Voidling at the target location. Additional Voidlings are then summoned for each Zz'Rot Swarm stack consumed, with each Voidling being summoned 0.5 seconds after the previous one. Voidlings deal magic damage with their attacks, reduced by 50% against epic monsters and increased by 200% to enemy minions infected by Malefic Visions. See Pets for more details about Voidlings.
- Cooldown
- 8s
- Cost
- 40 / 45 / 50 / 55 / 60 Mana
- Range
- 150
- Voidling Duration
- 8 / 8 / 9 / 9 / 10 seconds
- Magic Damage
- 5+3.5*(x-1)*(0.7025+0.0175*(x-1)) (+ 12 / 14 / 16 / 18 / 20) (+ 40% bonus AD) (+ 20% AP)
- Minion Damage
- (5+3.5*(x-1)*(0.7025+0.0175*(x-1)))*3 (+ 36 / 42 / 48 / 54 / 60) (+ 120% bonus AD) (+ 60% AP)

E
Malefic Visions
MagicActive: Malzahar infects the target enemy's mind, dealing magic damage every 0.25 seconds over 4 seconds, which refreshes upon damaging them with Call of the Void or Nether Grasp. Malefic Visions executes minions if they would be damaged below health. If the target dies while infected, they spread Malefic Visions onto the closest nearby enemy and Malzahar restores 2% of his maximum mana.
- Cooldown
- 11 / 10 / 9 / 8 / 7s
- Cost
- 60 / 70 / 80 / 90 / 100 Mana
- Range
- 650
- Total Magic Damage
- 80 / 115 / 150 / 185 / 220 (+ 80% AP)
- Magic Damage Per Tick
- 5 / 7.19 / 9.38 / 11.56 / 13.75 (+ 5% AP)

R
Nether Grasp
MagicActive: Malzahar tethers to the target enemy champion, knocking them down. He then channels for up to 2.5 seconds, suppressing and revealing the target and dealing them magic damage every 0.25 seconds, revealing himself in the process. Malzahar will continue to channel as long as the tether is not broken, even if the suppression is removed. Additionally, a Null Zone is opened beneath the target's location at the time of cast that lasts 5 seconds, dealing magic damage every 0.5 seconds to enemies within, capped at 120 per tick against minions and monsters. Null Zone will persist even if the channel is interrupted.
- Cooldown
- 140 / 110 / 80s
- Cost
- 100 Mana
- Range
- 700
- Total Magic Damage
- 125 / 200 / 275 (+ 80% AP)
- Magic Damage Per Tick
- 12.5 / 20 / 27.5 (+ 8% AP)
- Total Magic Damage
- 10 / 15 / 20% (+ 2.5% per 100 AP) of target's maximum health
- Magic Damage Per Tick
- 1 / 1.5 / 2% (+ 0.25% per 100 AP) of target's maximum health
Skins
14 in the archive














