Ionia

Master Yi

the Wuju Bladesman

Open in Lab
FighterAssassinMana

Base stats

Values at level 1

1

Health

640

+105 / lvl

Health regen

7.5

+0.7 / lvl

Mana

251

+42 / lvl

Mana regen

7.3

+0.5 / lvl

Armor

33

+5 / lvl

Magic resist

32

+2.1 / lvl

Attack damage

65

+2.5 / lvl

Attack speed

0.679

+2.5% / lvl

Attack range

175

Does not scale

Move speed

355

Does not scale

Abilities

  • P

    Double Strike

    Innate

    Master Yi's basic attacks on-hit generate a stack of Double Strike for 4 seconds, refreshing on subsequent hits and stacking up to 3 times.

    At 3 stacks, Master Yi's next basic attack on-attack is empowered to consume the stacks on-hit and strike twice, the second strike dealing 50% AD physical damage.

    The second strike applies on-hit effects, triggers on-attack effects, and is affected by critical strike modifiers.

    If Master Yi's primary target is killed before the second strike, he will automatically target another nearby enemy.

    The second strike can critically strike against structures.

    Effect Radius
    300
  • Q

    Alpha Strike

    Physical

    Active

    Master Yi vanishes and becomes unable to act.

    After 0.2 seconds, he marks the target enemy and then proceeds to mark the nearest visible un-marked enemy within 600 units, recurring every 0.2 seconds for a total of 4 marks.

    If there are no other un-marked targets before then, Master Yi can mark the same enemies again.

    During Alpha Strike, Master Yi can select a direction from the primary target.

    Upon finishing marking, Master Yi reappears 75 units in the targeted direction, or in front of the target otherwise, and then becomes able to act again 1.087 seconds total after the start of the cast with 4 bounces.

    If the primary target dies or is too far away during the delay, Master Yi will reappear at the initial cast location instead.

    Master Yi then detonates the marks to deal physical damage and apply on-hit effects, with on-hit damage reduced to 75% effectiveness.

    Marks after the first on the same target instead detonate instantly upon application to deal 25% damage and apply on-hit effects, with on-hit damage reduced to 18.75% effectiveness.

    Alpha Strike deals bonus physical damage to monsters per hit.

    Alpha Strike's primary and lesser damage can critically strike. Basic attacks on-hit reduce Alpha Strike's current cooldown by 1 second.

    Wuju Style and Highlander can be cast during Alpha Strike.

    Each time Alpha Strike hits a target, the current durations of Wuju Style and Highlander are refreshed.

    Alpha Strike does not trigger its cooldown reduction nor grant a stack of Double Strike when applying on-hit effects.

    Cooldown
    20 / 19.5 / 19 / 18.5 / 18s
    Cost
    50 / 55 / 60 / 65 / 70 Mana
    Range
    600
    Primary Physical Damage
    20 / 40 / 60 / 80 / 100 (70% AD)
    Primary Bonus Monster Damage
    60 / 85 / 110 / 135 / 160
    Combined Primary Monster Damage
    80 / 125 / 170 / 215 / 260 (70% AD)
  • W

    Meditate

    Active

    Master Yi channels for up to 4 seconds, healing himself every 0.5 seconds, increased by 0% – 100% (based on missing health).

    While channeling, Master Yi gains 70% damage reduction for the first 0.5 seconds, which is then modified to a reduced amount for the remaining duration of the channel.

    Meditate's damage reduction is halved against turrets and lingers for 0.5 seconds after the channel ends.

    Meditate resets Master Yi's basic attack timer, pauses Wuju Style's and Highlander's duration, and grants one stack of Double Strike per second during the channel.

    Cooldown
    10s
    Cost
    40 Mana
    Minimum Heal Per Tick
    15 / 25 / 35 / 45 / 55 (12.5% AP)
    Maximum Heal Per Tick
    30 / 50 / 70 / 90 / 110 (25% AP)
    Minimum Total Heal
    120 / 200 / 280 / 360 / 440 (100% AP)
    Maximum Total Heal
    240 / 400 / 560 / 720 / 880 (200% AP)
    Modified Damage Reduction
    45 / 47.5 / 50 / 52.5 / 55%
    Turret Modified Damage Reduction
    22.5 / 23.75 / 25 / 26.25 / 27.5%
  • E

    Wuju Style

    True

    Active

    Master Yi empowers his basic attacks within the next 5 seconds to deal bonus true damage on-hit.

    Cooldown
    14s
    Bonus True Damage
    20 / 25 / 30 / 35 / 40 (35% bonus AD)
  • R

    Highlander

    Passive

    Scoring a champion takedown reduces the current cooldowns of Master Yi's basic abilities by 70%.

    Active

    Master Yi cleanses himself from all slows and cripples.

    For the next 7 seconds, he gains ghosting, bonus attack speed, movement speed, slow immunity, and cripple immunity.

    While active, scoring a champion takedown extends Highlander's duration by 7 seconds.

    Cooldown
    85s
    Cost
    100 Mana
    Bonus Attack Speed
    25 / 45 / 65%
    Bonus Movement Speed
    40 / 50 / 60%

Skins

19 in the archive

Master Yi
Assassin Master Yi
Chosen Master Yi
Ionia Master Yi
Samurai Yi
Headhunter Master Yi
PROJECT: Yi
Cosmic Blade Master Yi
Eternal Sword Yi
Snow Man Yi
Blood Moon Master Yi
PsyOps Master Yi
Debonair Master Yi
Spirit Blossom Master Yi
Prestige Spirit Blossom Master Yi
Inkshadow Master Yi
Heavenscale Master Yi
Victorious Master Yi
PROJECT: Command Line Yi