
Base stats
Values at level 1
1
Health
645
+104 / lvl
Health regen
5
+0.8 / lvl
Armor
37
+4.2 / lvl
Magic resist
32
+2.1 / lvl
Attack damage
61
+4 / lvl
Attack speed
0.625
+1% / lvl
Attack range
175
Does not scale
Move speed
335
Does not scale
Abilities

P
Darkness Rise
Innate: Mordekaiser's basic attacks are empowered to deal 40% AP bonus magic damage on-hit. Innate: Mordekaiser generates a stack for each enemy champion or large monster damaged by his basic attacks or hit by his basic abilities, lasting for 4 seconds, refreshing on subsequent triggers, and stacking up to 3 times. At 3 stacks, he gains Darkness Rise. Darkness Rise: Mordekaiser gains bonus movement speed and deals 0.63 (+ 3.75% AP) (+ 0.13% - 0.63% (based on level) of target's maximum health) magic damage every 0.125 secondsto nearby enemies. Against monsters, the damage is capped at per 0.125 seconds.
- Range
- 375

Q
Obliterate
MagicActive: Mordekaiser strikes his mace down in a line in the target direction, dealing magic damage to enemies within, increased if only one enemy is hit.
- Cooldown
- 8 / 7 / 6 / 5 / 4s
- Range
- 22.5 - 625
- Magic Damage
- 0 + (45-0) / 9*(x-1) for 12 (+ 80 / 115 / 150 / 185 / 220) (+ 120% bonus AD) (+ 70% AP)
- Isolated Damage Increase
- 30 / 35 / 40 / 45 / 50%

W
Indestructible
Passive: Mordekaiser stores 45% of the post-mitigation damage he deals and 7.5% of the pre-mitigation damage he takes, reduced to 11.25% of damage dealt and 1.88% of damage taken for non-champion sources, as Potential Shield on his secondary resource bar, up to 30% of his maximum health. The Potential Shield decays by every second after not dealing or taking damage for 1 second. While Indestructible is not on cooldown, the Potential Shield will not decay below a minimum of 5% of his maximum health, and it will be set to that amount when it comes off cooldown if it was previously below it. Active: Mordekaiser consumes his Potential Shield to grant himself a shield for the same amount for 4 seconds. The shield decays exponentially over the duration. Indestructible can be recast after 0.5 seconds while the shield is active. Recast: Mordekaiser consumes the remaining shield, healing for a portion of the amount.
- Cooldown
- 12 / 11 / 10 / 9 / 8s
- Shield to Healing
- 35 / 37.5 / 40 / 42.5 / 45%

E
Death's Grasp
MagicPassive: Mordekaiser gains magic penetration. Active: Mordekaiser summons a claw in the target direction that grants sight of the area. After 0.5 seconds, it deals magic damage to enemies within and pulls them over 250 units.
- Cooldown
- 16 / 14 / 12 / 10 / 8s
- Range
- 700 / 900
- Magic Penetration
- 5 / 7.5 / 10 / 12.5 / 15%
- Magic Damage
- 60 / 80 / 100 / 120 / 140 (+ 45% AP)

R
Realm of Death
Active: Mordekaiser aims his mace towards the target enemy champion, slowing them by 75% and revealing them over the cast time, and then 20px
- Cooldown
- 140 / 120 / 100s
- Range
- 650
Skins
14 in the archive














