
Base stats
Values at level 1
1
Health
630
+104 / lvl
Health regen
5.5
+0.4 / lvl
Mana
340
+60 / lvl
Mana regen
11
+0.4 / lvl
Armor
25
+4.2 / lvl
Magic resist
30
+1.3 / lvl
Attack damage
56
+3.5 / lvl
Attack speed
0.625
+1.5% / lvl
Attack range
450
Does not scale
Move speed
335
Does not scale
Abilities

P
Soul Siphon
Innate: Morgana heals herself for 18% of the post-mitigation damage dealt by her abilities against champions, large minions, and medium and large monsters.

Q
Dark Binding
MagicActive: Morgana throws a sphere of dark magic in the target direction that deals magic damage to the first enemy hit and roots them for a duration.
- Cooldown
- 10s
- Cost
- 50 / 55 / 60 / 65 / 70 Mana
- Range
- 1300
- Magic Damage
- 80 / 135 / 190 / 245 / 300 (+ 90% AP)
- Root Duration
- 2 / 2.25 / 2.5 / 2.75 / 3 seconds

W
Tormented Shadow
MagicPassive: Tormented Shadow's current cooldown is reduced by 5% of its total cooldown whenever Soul Siphon triggers. Simultaneous triggers from multiple targets will stack the cooldown reduction. Active: Morgana torments the soil at the target location, causing the area to become desecrated for 5 seconds. Enemies within take magic damage on-cast and every 0.5 seconds thereafter, increased by 0% / 10% (based on level). Tormented Shadow deals 170% damage against monsters.
- Cooldown
- 12s
- Cost
- 70 / 80 / 90 / 100 / 110 Mana
- Range
- 900
- Minimum Damage Per Tick
- 9 / 15.5 / 22 / 28.5 / 35 (+ 10% AP)
- Maximum Damage Per Tick
- 18 / 31 / 44 / 57 / 70 (+ 20% AP)
- Minimum Total Damage
- 90 / 155 / 220 / 285 / 350 (+ 100% AP)
- Maximum Total Damage
- 180 / 310 / 440 / 570 / 700 (+ 200% AP)

E
Black Shield
Active: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds.
- Cooldown
- 26 / 23.5 / 21 / 18.5 / 16s
- Cost
- 80 Mana
- Range
- 800
- Magic Shield Strength
- 100 / 155 / 210 / 265 / 320 (+ 70% AP)

R
Soul Shackles
MagicActive: Morgana latches chains of energy onto nearby enemy champions over the cast time, dealing magic damage and forming a tether between herself and each target for 3 seconds, during which she gains bonus movement speed and the targets are revealed and slowed by 20%. If a target does not break their tether by the end of its duration, they are dealt the same magic damage again and become stunned for a duration, during which they are revealed. An enemy champion within cr 575 units is required to cast this ability. The target does not have to be visible to be tethered by this ability.
- Cooldown
- 120 / 110 / 100s
- Cost
- 100 Mana
- Range
- 625
- Magic Damage
- 200 / 275 / 350 (+ 80% AP)
- Total Magic Damage
- 400 / 550 / 700 (+ 160% AP)
- Bonus Movement Speed
- 20 / 40 / 60%
- Stun Duration
- 1.5 / 1.75 / 2 seconds
Skins
21 in the archive





















