
Base stats
Values at level 1
1
Health
610
+104 / lvl
Health regen
7.5
+0.8 / lvl
Mana
450
+30 / lvl
Mana regen
7
+0.7 / lvl
Armor
21
+5.2 / lvl
Magic resist
30
+1.3 / lvl
Attack damage
48
+2.5 / lvl
Attack speed
0.625
+3.5% / lvl
Attack range
550
Does not scale
Move speed
340
Does not scale
Abilities

P
Inherent Glamour
Innate: Neeko has a collection of disguises to take on the appearance of allied champions, displayed on her Disguise Menu. She can use the menu to activate a disguise, switch her current disguise to a different one, or deactivate the current disguise by selecting herself, all of which place Inherent Glamour on a 0.5-second cooldown. Taking damage from a champion or turret while not disguised puts Inherent Glamour on a 2-second cooldown. Standing by the nearest visible allied or neutral non-champion non-structure unit while not disguised will gather its Sho'Ma over 2 seconds, adding its disguise to the collection. Activating this disguise places Inherent Glamour on a 1-second cooldown. Neeko can collect only one Sho'Ma, but can discard or consume it using her Disguise Menu. She can store Sho'Ma from the following units, as long as they are targetable: * Non-epic monsters * Minions * Traps * Wards * Pets * Jungle plants While disguised, Neeko can use basic attacks while keeping her form. Her disguise breaks if she: * uses a damaging ability, summoner spell, or active ability items * becomes immobilized * takes damage lethal to the disguise's form * enters the enemy team's [[spawn platform* * begins a channel other than Recall / Empowered Recall * deals damage to a structure with a non-champion disguise form * takes damage from a turret * dies Breaking the disguise via dying, being immobilized or taking damage from a turret puts Inherent Glamour on a 2-second cooldown, entering the enemy spawn platform does not put it on cooldown, and all other methods of breaking the disguise put Inherent Glamour on a 1-second cooldown. Inherent Glamour's disguise is not deactivated from Pop Blossom until after 0.5 seconds of its cast. Neeko cannot activate Inherent Glamour while she is affected by cast-inhibiting crowd control or a lockout that disables casting abilities.

Q
Blooming Burst
MagicActive: Neeko tosses a seed that bursts upon landing at the target location, dealing magic damage to nearby enemies. If the burst kills an enemy or hits a champion or large monster, the seed blooms after 0.75 seconds to burst again, dealing magic damage to enemies in the same area. This may occur up to 2 times per cast. Each bloom deals bonus magic damage against monsters.
- Cooldown
- 9 / 8.5 / 8 / 7.5 / 7s
- Cost
- 50 / 60 / 70 / 80 / 90 Mana
- Range
- 800
- Initial Magic Damage
- 60 / 110 / 160 / 210 / 260 (+ 60% AP)
- Subsequent Magic Damage
- 35 / 60 / 85 / 110 / 135 (+ 25% AP)
- Total Maximum Magic Damage
- 130 / 230 / 330 / 430 / 530 (+ 110% AP)
- Bonus Monster Damage
- 35 / 50 / 65 / 80 / 95

W
Shapesplitter
MagicPassive: Neeko's basic attacks on-hit generate a stack of Shapesplitter, which refreshes on subsequent attacks and stacks up to 2 times. At 2 stacks, her next basic attack on-attack consumes them all to become non-projectile, deal bonus magic damage and grant her bonus movement speed for 1 second. This attack deals 75 bonus magic damage against monsters. Active: Neeko creates a clone of her Inherent Glamour, after which they both instantly become invisible for 0.5 seconds and gain bonus movement speed for 3 seconds. Shapesplitter can be recast at any time while the clone is active. The clone lasts for 3 seconds, moves a fixed distance in the target direction, and is untargetable to allies and for the first 0.5 seconds of its lifespan to enemies. If the clone takes damage, it will disappear prematurely after 0.5 seconds. Casting an ability, summoner spell, item active, or starting a channel causes the clone to stop moving. Additionally, the clone plays the casting animations for Blooming Burst and Tangle-Barbs as well as Pop Blossom visual effects whenever Neeko casts them. The clone will also play the animation of her next expression or Recall for a set duration that overrides its original duration and will become unable to move while doing so. Recast: Neeko sends her clone to the target location if it is not playing an expression or Recall animation.
- Cooldown
- 16 / 15 / 14 / 13 / 12s
- Range
- 900
- Bonus Magic Damage
- 30 / 65 / 100 / 135 / 170 (+ 60% AP)
- Bonus Movement Speed
- 10 / 17.5 / 25 / 32.5 / 40%
- Bonus Movement Speed
- 20 / 25 / 30 / 35 / 40%

E
Tangle-Barbs
MagicActive: Neeko slings a magical spiral in the target direction that deals magic damage to enemies hit and roots them for a duration. If the spiral hits at least one enemy, it grows in size and its speed and root duration is increased.
- Cooldown
- 12 / 11.5 / 11 / 10.5 / 10s
- Cost
- 60 / 65 / 70 / 75 / 80 Mana
- Range
- 1000
- Magic Damage
- 70 / 105 / 140 / 175 / 210 (+ 65% AP)
- Root Duration
- 0.7 / 0.9 / 1.1 / 1.3 / 1.5 seconds
- Empowered Root Duration
- 1.8 / 2.1 / 2.4 / 2.7 / 3 seconds

R
Pop Blossom
MagicActive: Neeko winds up spiritual essence over 1.25 seconds and highlights an area around herself, which is visible to enemies unless she is Inherent Glamour. If Neeko is in a Inherent Glamour, it will break after 0.5 seconds into the duration. After winding up, the cast time begins and Neeko leaps upward, knocking up nearby enemies for 0.6 seconds. When the cast time ends, she lands to emit a burst of energy that deals magic damage to nearby enemies and stuns them for 0.75 seconds.
- Cooldown
- 120 / 105 / 90s
- Cost
- 100 Mana
- Range
- 600
- Magic Damage
- 150 / 350 / 550 (+ 120% AP)
Skins
9 in the archive









