
Base stats
Values at level 1
1
Health
646
+100 / lvl
Health regen
8.5
+0.6 / lvl
Mana
400
+47 / lvl
Mana regen
8.7
+0.5 / lvl
Armor
39
+5 / lvl
Magic resist
32
+2.1 / lvl
Attack damage
61
+3.3 / lvl
Attack speed
0.706
+1% / lvl
Attack range
175
Does not scale
Move speed
325
Does not scale
Abilities

P
Staggering Blow
Innate: Nautilus' basic attacks are empowered to deal bonus physical damage and root the target for seconds. This effect cannot occur on the same target more than once every few seconds.

Q
Dredge Line
MagicActive: Nautilus hurls his anchor in the target direction that stops on the first enemy or terrain hit. If the anchor hits an enemy, it deals magic damage, reveals them for 1.15 seconds, stuns them for 1 second, and drags them toward Nautilus while he also dashes toward them, both over 0.9 seconds. If the anchor hits terrain, Nautilus dashes to that location and 50% of Dredge Line's cooldown and mana cost are refunded. Nautilus is unable to move or attack while Dredge Line is in flight. He can cast any of his abilities during the dash.
- Cooldown
- 14 / 13 / 12 / 11 / 10s
- Cost
- 60 Mana
- Range
- 1122
- Magic Damage
- 85 / 130 / 175 / 220 / 265 (+ 90% AP)

W
Titan's Wrath
MagicActive: Nautilus grants himself a shield for 6 seconds, and while it holds, his basic attacks are empowered to apply Pain of Wrath to the target and enemies near them. Pain of Wrath: The target takes magic damage over time, half dealt immediately and the other half dealt after 1.25 seconds. Titan's Wrath resets Nautilus' basic attack timer.
- Cooldown
- 12s
- Cost
- 60 Mana
- Range
- 350
- Shield Strength
- 50 / 60 / 70 / 80 / 90 (+ 8 / 9 / 10 / 11 / 12% maximum health)
- Total Magic Damage
- 30 / 40 / 50 / 60 / 70 (+ 40% AP)
- Magic Damage per Instance
- 15 / 20 / 25 / 30 / 35 (+ 20% AP)

E
Riptide
MagicActive: Nautilus sends three waves of explosions that radiate from him over 0.561 seconds. Each wave deals magic damage to enemies hit, reduced to 50% against those hit by subsequent waves beyond the first, and slows them by an amount that decays over 1.5 seconds. The first hit against monsters deals bonus magic damage.
- Cooldown
- 7 / 6.5 / 6 / 5.5 / 5s
- Cost
- 50 / 60 / 70 / 80 / 90 Mana
- Range
- 600
- Magic Damage
- 55 / 90 / 125 / 160 / 195 (+ 50% AP)
- Reduced Damage
- 27.5 / 45 / 62.5 / 80 / 97.5 (+ 25% AP)
- Maximum Total Damage
- 110 / 180 / 250 / 320 / 390 (+ 100% AP)
- Slow
- 30 / 35 / 40 / 45 / 50%
- Monster Bonus Damage
- 125 / 165 / 205 / 245 / 285 (+ 50% AP)

R
Depth Charge
MagicActive: Nautilus sends out a 20px
- Cooldown
- 120 / 100 / 80s
- Cost
- 100 Mana
- Range
- 825
- Magic Damage
- 125 / 175 / 225 (+ 40% AP)
- Stun Duration
- 1 / 1.5 / 2 seconds
- Increased Damage
- 150 / 275 / 400 (+ 80% AP)
- Knock Up Duration
- 1 / 1.5 / 2 seconds
Skins
12 in the archive












