
Base stats
Values at level 1
1
Health
565
+110 / lvl
Health regen
7
+0.6 / lvl
Mana
418
+25 / lvl
Mana regen
8
+0.8 / lvl
Armor
20
+4.2 / lvl
Magic resist
26
+1.3 / lvl
Attack damage
44
+2.6 / lvl
Attack speed
0.658
+3.5% / lvl
Attack range
525
Does not scale
Move speed
325
Does not scale
Abilities

P
Clockwork Windup
Innate - The Ball: Orianna is accompanied by The Ball, which she commands with her abilities. The Ball incurs a 0.01-second global cooldown on all of her abilities when she casts any ability. Additionally, The Ball attaches to Orianna if she is near it, and snaps back to her if she moves too far away from it, which incurs a 0.75-second cooldown on Command: Shockwave. Innate: Orianna's basic attacks generate a stack of Clockwork Winding for 4 seconds, refreshing on subsequent attacks and stacking up to 2 times. All stacks are lost when attacking a new enemy. Clockwork Winding: Orianna's basic attacks are empowered to deal (+ 15% AP) bonus magic damage on-hit, increased by (+ 2.25% AP)per stack, up to (+ 19.5% AP) total bonus magic damage. See Pets for more details about The Ball.
- Range
- 1290 / 1355 / 135

Q
Command: Attack
MagicActive: Orianna commands Clockwork Windup to fly to the target location and remain there, dealing magic damage to enemies it passes through and nearby enemies upon arrival, reduced to 70% against those hit beyond the first.
- Cooldown
- 7 / 6 / 5 / 4 / 3s
- Cost
- 35 Mana
- Range
- 825
- Magic Damage
- 60 / 90 / 120 / 150 / 180 (+ 55% AP)
- Reduced Damage
- 42 / 63 / 84 / 105 / 126 (+ 38.5% AP)

W
Command: Dissonance
MagicActive: Orianna commands Clockwork Windup to emit an electric pulse that deals magic damage to nearby enemies. The pulse leaves behind an electric field that last 3 seconds, granting bonus movement speed to Orianna and her allies when they move within. Enemies that move within the field are slowed by the same amount, decaying over 2 seconds after leaving.
- Cooldown
- 7s
- Cost
- 60 / 65 / 70 / 75 / 80 Mana
- Range
- 225
- Magic Damage
- 70 / 110 / 150 / 190 / 230 (+ 80% AP)
- Movement Speed Modifier
- 20 / 25 / 30 / 35 / 40%

E
Command: Protect
MagicPassive: Clockwork Windup grants bonus armor and bonus magic resistance to the unit it is attached to. Active: Orianna commands The Ball to fly to herself or the target allied champion and attach itself to the target, dealing magic damage to enemies it passes through and granting the target a shield for 2.5 seconds upon arrival.
- Cooldown
- 9s
- Cost
- 60 Mana
- Range
- 1120
- Bonus Resistances
- 6 / 12 / 18 / 24 / 30
- Magic Damage
- 60 / 90 / 120 / 150 / 180 (+ 30% AP)
- Shield Strength
- 55 / 90 / 125 / 160 / 195 (+ 45% AP)

R
Command: Shockwave
MagicActive: Orianna commands Clockwork Windup to unleash a shockwave that deals magic damage to nearby enemies, stuns them for 0.75 seconds, and pulls them over 325 units, though not through terrain.
- Cooldown
- 110 / 95 / 80s
- Cost
- 100 Mana
- Range
- 410
- Magic Damage
- 225 / 350 / 475 (+ 110% AP)
Skins
13 in the archive













