
Base stats
Values at level 1
1
Health
565
+107 / lvl
Health regen
5.5
+0.6 / lvl
Mana
269
+35 / lvl
Mana regen
7
+0.4 / lvl
Armor
28
+4.7 / lvl
Magic resist
33
+1.1 / lvl
Attack damage
59
+3.2 / lvl
Attack speed
0.668
+3.1% / lvl
Attack range
525
Does not scale
Move speed
330
Does not scale
Abilities

P
Harrier
Innate: Quinn's Blinding Assault against the primary target, Vault, and Skystrike mark enemies hit with Harrier for 4 seconds, during which they are revealed. Valor will periodically mark a nearby visible enemy if no Harrier targets exist for 1 second. Quinn's basic attacks on-hit against Harrier targets are empowered to consume the mark to deal (+ 40% bonus AD) bonus physical damage. Harrier deals 75 bonus physical damage against monsters. While Behind Enemy Lines is active, Harrier is disabled and all Harrier marks are removed.
- Cooldown
- 7 / 0.99 / -1 / 10s
- Range
- 525

Q
Blinding Assault
PhysicalActive: Quinn sends Valor in the target direction who stops upon hitting an enemy, marking them with Harrier and dealing physical damage to all nearby enemies, increased to 200% against monsters. The primary target is nearsighted for 1.75 seconds if they are a champion, reducing their sight radius to 350 units. Otherwise, they are disarmed for the same duration.
- Cooldown
- 11 / 10.6 / 10.2 / 9.8 / 9.4 / 9s
- Cost
- 50 / 54 / 58 / 62 / 66 / 70 Mana
- Range
- 1050
- Physical Damage
- 65 / 93 / 121 / 149 / 177 / 205 (+ 80 / 84 / 88 / 92 / 96 / 100% bonus AD) (+ 50% AP)

W
Heightened Senses
Passive: Whenever Quinn uses a basic attack on-attack against a target marked by Harrier or consumes their mark, she gains bonus attack speed and bonus movement speed for 2 seconds. Active: Valor grants sight of the surrounding area for 2 seconds and reveals enemy champions within for the same duration.
- Cooldown
- 50 / 46 / 42 / 38 / 34 / 30s
- Range
- 2100
- Bonus Attack Speed
- 28 / 38.4 / 48.8 / 59.2 / 69.6 / 80%
- Bonus Movement Speed
- 20 / 24 / 28 / 32 / 36 / 40%

E
Vault
PhysicalActive: Quinn dashes to the target enemy, marking them with Harrier, dealing physical damage, knocking them back a very short distance over 0.5 seconds, and slowing them by 50% decaying over 1.5 seconds. She then leaps back 525 units away from them. Vault resets Quinn's basic attack timer shortly after the initial dash. Heightened Senses can be cast during either of the dashes.
- Cooldown
- 12 / 11.2 / 10.4 / 9.6 / 8.8 / 8s
- Cost
- 50 Mana
- Range
- 600
- Physical damage
- 40 / 60 / 80 / 100 / 120 / 140 (+ 20% bonus AD)

R
Behind Enemy Lines
Active: Quinn channels for 2 seconds, signaling Valor to pair up. Upon completion, he picks her up and they unite, increasing her total movement speed, granting her ghosting, and allowing her to cast Skystrike. Behind Enemy Lines can be recast after 0.5 seconds during the channel. Taking damage from non-minions while Behind Enemy Lines is active or while Quinn is channeling the ability causes her to lose the bonus total movement speed for 3 seconds. Becoming immobilized, grounded, or silenced ends Behind Enemy Lines immediately and puts it on cooldown without performing Skystrike. Once Behind Enemy Lines has been learned, respawning or entering any summoning platform will spawn Valor instantly. Recast: Quinn cancels the channel, placing Behind Enemy Lines on cooldown.
- Cooldown
- 3s
- Cost
- 50 / 40 / 30 / 20 / 10 / 0 Mana
- Range
- 700
- Total Movement Speed Increase
- 70 / 82 / 94 / 106 / 118 / 130%

R
Skystrike
PhysicalActive: Quinn detaches from Valor, ending Behind Enemy Lines effects and raining arrows down around her, dealing physical damage to nearby enemies and marking them with Harrier. Declaring a basic attack or casting Blinding Assault or Vault during Behind Enemy Lines automatically activates Skystrike.
- Range
- 700
- Physical Damage
- 60 / 72 / 84 / 96 / 108 / 120 (+ 35% bonus AD)
Skins
8 in the archive








