
Base stats
Values at level 1
1
Health
590
+115 / lvl
Health regen
8
+0.9 / lvl
Mana
375
+60 / lvl
Mana regen
8
+0.7 / lvl
Armor
31
+4.5 / lvl
Magic resist
32
+2.1 / lvl
Attack damage
64
+3.1 / lvl
Attack speed
0.688
+2.1% / lvl
Attack range
150
Does not scale
Move speed
335
Does not scale
Abilities

P
Royal Privilege
Innate: Qiyana's basic attacks on-hit and basic abilities deal (+ 25% bonus AD) (+ 30% AP) additional physical damage. This effect cannot occur on the same target more than once every few seconds. Gathering an Element with Terrashape resets Royal Privilege's per-target cooldown for enemies affected by Royal Privilege using a different Element (or no Element).

Q
Edge of Ixtal
PhysicalActive: Qiyana slashes forward in the target direction, dealing physical damage to enemies in a line, reduced to 75% damage against targets beyond the first. Edge of Ixtal deals 160% damage against monsters. Gathering an Element with Terrashape resets Edge of Ixtal's cooldown and upgrades it into Elemental Wrath. If cast during Audacity dash towards an enemy champion and the target is within 150 units of Qiyana at the end of the dash, Edge of Ixtal will autonomously aim at the target.
- Cooldown
- 7s
- Cost
- 35 Mana
- Range
- 525 / -40
- Physical Damage
- 80 / 110 / 140 / 170 / 200 (+ 90% bonus AD)
- Reduced Damage
- 60 / 82.5 / 105 / 127.5 / 150 (+ 67.5% bonus AD)

Q
Elemental Wrath
PhysicalActive: Qiyana hurls her blade in the target direction that blasts in a line upon hitting an enemy or maximum range, consuming the current Element to empower the blade with an additional effect. Enemies hit are dealt Edge of Ixtal's damage, reduced to 75% against subsequent enemies beyond the closest. Elemental Wrath deals 160% damage against monsters. Brush: The blade creates a grass field around Qiyana that lasts for up to 3 seconds, granting her invisibility and 20% bonus movement speed until she attacks, casts an ability other than Terrashape, or exits the field. River: The blast roots enemies hit for 0.5 seconds, then slows them by 20% for 1 second. Terrain: The blast deals 60% increased damage against enemies below 50% of their maximum health. Subsequent targets beyond the closest that are below the threshold take 35% increased damage instead.
- Range
- 865 / -50
- Physical Damage
- 80 / 110 / 140 / 170 / 200 (+ 90% bonus AD)
- Reduced Damage
- 60 / 82.5 / 105 / 127.5 / 150 (+ 67.5% bonus AD)
- Increased Damage
- 128 / 176 / 224 / 272 / 320 (+ 144% bonus AD)
- Subsequent Increased Damage
- 108 / 148.5 / 189 / 229.5 / 270 (+ 121.5% bonus AD)

W
Terrashape
MagicPassive: While holding an Element, Qiyana gains bonus attack speed, 25 bonus attack range and bonus magic damage on her basic attacks on-hit and basic abilities. While out-of-combat and moving near the Element currently being held, she gains bonus movement speed. Active: Qiyana dashes up to 300 units towards the target location to gather the Element of the nearest Terrashape Brush.png Brush:, Terrashape River.png River: or Terrashape Rock.png Terrain: she targeted. A target Element is required to cast this ability. Once Terrashape has been learned, Qiyana is automatically given the Terrashape Rock.png Terrain: element upon respawning. Qiyana can cast any of her abilities during the dash.
- Cooldown
- 7s
- Cost
- 25 / 30 / 35 / 40 / 45 Mana
- Range
- 1100
- Bonus Attack Speed
- 15 / 20 / 25 / 30 / 35%
- Bonus Magic Damage
- 8 / 16 / 24 / 32 / 40 (+ 20% bonus AD) (+ 45% AP)
- Bonus Movement Speed
- 3 / 5 / 7 / 9 / 11%

E
Audacity
PhysicalActive: Qiyana dashes a fixed distance in the direction of the target enemy. If they are in range upon arrival, she deals physical damage. Qiyana can cast any of her abilities during the dash.
- Cooldown
- 11 / 10 / 9 / 8 / 7s
- Cost
- 40 / 45 / 50 / 55 / 60 Mana
- Range
- 650
- Physical Damage
- 50 / 90 / 130 / 170 / 210 (+ 50% bonus AD)

R
Supreme Display of Talent
PhysicalActive: Qiyana sweeps a windblast in the target direction that knocks back enemies hit by 375 units, though not through terrain, and stops upon hitting Terrain:. The windblast creates a cascading shockwave across any River: or Brush: it passes through, as well as around the borders of Terrain: it reaches, dealing physical damage to enemies hit, stunning them for 0.5 / 1 (based on level) seconds, and briefly granting sight of the area along its path. The damage based on the target's health ratio is capped against monsters.
- Cooldown
- 120s
- Cost
- 100 Mana
- Range
- 875
- Physical Damage
- 100 / 200 / 300 (+ 125% bonus AD) (+ 10% of target's maximum health)
- Capped Monster Health Damage
- 500 / 750 / 1000 (+ 125% bonus AD)
Skins
9 in the archive









