
Base stats
Values at level 1
1
Health
645
+99 / lvl
Health regen
6
+0.5 / lvl
Mana
300
+60 / lvl
Mana regen
8.5
+0.8 / lvl
Armor
40
+4.3 / lvl
Magic resist
28
+2.1 / lvl
Attack damage
55
+3.5 / lvl
Attack speed
0.625
+2% / lvl
Attack range
150
Does not scale
Move speed
340
Does not scale
Abilities

P
Bravado
Innate
After casting an ability, Taric empowers his next two basic attacks within 5 seconds to each gain 100% attack speed, deal (15% bonus armor) bonus magic damage on-attack, and reduce the remaining cooldowns of his basic abilities by seconds.

Q
Starlight's Touch
Active
Taric heals himself and nearby allied champions for 25 (15% AP) (1% of his maximum health) per charge of Starlight's Touch that he periodically stocks, up to a maximum amount.
Bravado empowered attacks each grant one charge.
Starlight's Touch can heal up to a maximum of 125 (75% AP) (5% of Taric's maximum health) at 5 charges.
Starlight's Touch still fires when cast while allies are untargetable.
- Cooldown
- 3s
- Recharge
- 15
- Cost
- 60 Mana
- Range
- 325
- Effect Radius
- 325
- Maximum Charges
- 1 / 2 / 3 / 4 / 5

W
Bastion
Passive
Taric gains armor and forms a tether between him and the ally bound by Bastion.
While the tether persists, the ally also gains the bonus armor and Taric's abilities are mimicked to them, though the effects do not stack.
Active
Taric grants himself and the target allied champion a shield for 2.5 seconds, binding them with Bastion.
Taric can also self-cast to shield himself; if he self-casts and is untethered, he will become tethered to the nearest ally.
Similarly, if he is tethered to an ally and self-casts, both he and the ally will be shielded.
Only one ally can be bound at a time, and selecting a new ally overrides the previous bind.
- Cooldown
- 15s
- Cost
- 60 Mana
- Range
- 800
- Tether Radius
- 1300
- Bonus Armor
- 6 / 7 / 8 / 9 / 10% of Taric's armor
- Shield Strength
- 7 / 8 / 9 / 10 / 11% of target's maximum health

E
Dazzle
MagicActive
Taric winds up over 1 second, granting ghosting to nearby units, then projects a beam of starlight in the target direction that deals magic damage to enemies hit and stuns them for 1.5 seconds.
Taric can move during Dazzle.
Dazzle still fires when cast while allies are untargetable.
Dazzle will not cast from Vanished allies.
- Cooldown
- 16 / 15 / 14 / 13 / 12s
- Cost
- 40 Mana
- Range
- 575
- Magic Damage
- 90 / 130 / 170 / 210 / 250 (50% AP) (50% bonus armor)

R
Cosmic Radiance
Active
Taric calls down a star from above that descends to him over 2.5 seconds.
Afterwards, he and nearby allied champions become invulnerable for 2.5 seconds.
Cosmic Radiance still fires when cast while allies are untargetable.
- Cooldown
- 180 / 150 / 120s
- Cost
- 100 Mana
- Range
- 400
- Effect Radius
- 400
Specialist
Players and guides for this champion.
Skins
8 in the archive








