The Rift Codex

Patch 26.17

All champions

Shadow Isles

Thresh

the Chain Warden

SupportTankMana

Base stats

Values at level 1

1

Health

620

+120 / lvl

Health regen

7

+0.6 / lvl

Mana

274

+44 / lvl

Mana regen

6

+0.8 / lvl

Armor

33

Does not scale

Magic resist

30

+1.6 / lvl

Attack damage

56

+2.2 / lvl

Attack speed

0.625

+3.5% / lvl

Attack range

450

Does not scale

Move speed

330

Does not scale

Abilities

  • P

    Damnation

    Innate: Thresh's armor does not increase through growth (per level). Innate: Enemy champions, large minions and large monsters that die near Thresh drop a Soul for 8 seconds. Epic monsters drop 2 Souls while lesser minions and monsters have a 33.3% chance to drop a Soul. Thresh automatically collects Souls near him or a placed Dark Passage. Soul: For each stack, Thresh gains 1 ability power and 1 bonus armor.

    Range
    1900
  • Q

    Death Sentence

    Magic

    Active: Thresh throws out his scythe in the target direction, becoming unable to move or attack while it is in flight. The scythe catches the first enemy hit to deal magic damage, stun and reveal them for 1.5 seconds, and render them airborne for 0.4 seconds, as well as reduce Death Sentence's current cooldown by 2 seconds. Thresh will also mark the target Shackled for 1.5 seconds, during which he is unable to declare basic attacks, and is slowed by 20% for 1 second. While the target is stunned, Thresh tugs his hook towards him twice, once after a 0.1-second delay and again 0.6 seconds after that. With each tug, the target is pulled a short distance towards Thresh. After 0.5 seconds of hitting an enemy, or instantly after hitting a minion or monster, Thresh can recast the ability while the target is Shackled. Recast - Deathly Leap: Thresh stops tugging his hook and dashes to the Shackled enemy, becoming able to attack again upon arrival. He can cast Dark Passage and Flay during the dash.

    Cooldown
    19 / 16.5 / 14 / 11.5 / 9s
    Cost
    70 Mana
    Range
    1100 / 1040
    Magic Damage
    100 / 150 / 200 / 250 / 300 (+ 90% AP)
  • W

    Dark Passage

    Active: Thresh throws his lantern to the target location over 0.5 seconds, lasting for 6 seconds while he remains nearby and granting sight of its surroundings. If Thresh moves too far away from the lantern, it returns back to him immediately. Thresh and the first allied champion to come near the lantern are granted a shield for 4 seconds. An ally can select the lantern while in proximity of it, dashing to Thresh and gaining the shield. An ally cannot select the lantern while immobilized, grounded, or silenced. The lantern will not expire from Thresh moving too far away if he is dashing with Deathly Leap.

    Cooldown
    21 / 20 / 19 / 18 / 17s
    Cost
    50 / 55 / 60 / 65 / 70 Mana
    Range
    950
    Shield Strength
    50 / 70 / 90 / 110 / 130 (+ 2 per Damnation collected)
  • E

    Flay

    Magic

    Passive: Thresh's basic attacks are empowered to deal bonus magic damage, with the AD ratio increasing over 10 seconds without basic attacking enemies. Active: Thresh sweeps his chain across the ground in a broad line and a radius around him, starting behind him and towards the target direction. Enemies hit are dealt magic damage and knocked 200 units in the target direction, and then are slowed for 1 second.

    Cooldown
    13 / 12.25 / 11.5 / 10.75 / 10s
    Cost
    60 / 65 / 70 / 75 / 80 Mana
    Range
    -550 / 525
    Minimum Bonus Magic Damage
    1.7 per Damnation collected (+ 0% AD)
    Maximum Bonus Magic Damage
    1.7 per Damnation collected (+ 90 / 120 / 150 / 180 / 210% AD)
    Magic Damage
    65 / 110 / 155 / 200 / 245 (+ 60% AP)
    Slow
    20 / 25 / 30 / 35 / 40%
  • R

    The Box

    Magic

    Active: Thresh erects a pentagon of spectral walls around him that each last for 5 seconds. A wall will break upon enemy champion contact, dealing magic damage and slowing them by 99% for 2 seconds. After the first wall breaks, the rest will deal no damage and slow for only 1 second. Enemies that break a wall cannot do so again for 1 second.

    Cooldown
    120 / 100 / 80s
    Cost
    100 Mana
    Range
    450
    Magic Damage
    250 / 400 / 550 (+ 100% AP)

Skins

16 in the archive

Thresh
Deep Terror Thresh
Worlds 2013 Thresh
Blood Moon Thresh
SSW Thresh
Dark Star Thresh
High Noon Thresh
Pulsefire Thresh
Prestige Pulsefire Thresh
FPX Thresh
Spirit Blossom Thresh
Unbound Thresh
Steel Dragon Thresh
Lunar Emperor Thresh
Winterblessed Thresh
Janitor Thresh