
Base stats
Values at level 1
1
Health
600
+105 / lvl
Health regen
3.5
+0.6 / lvl
Mana
320
+40 / lvl
Mana regen
8
+0.8 / lvl
Armor
24
+4 / lvl
Magic resist
33
+1.1 / lvl
Attack damage
59
+3.4 / lvl
Attack speed
0.658
+3.5% / lvl
Attack range
575
Does not scale
Move speed
330
Does not scale
Abilities

P
Living Vengeance
Innate: When Varus kills an enemy, he gains bonus attack speed as well as bonus attack damage and ability power equal to 11% of his total bonus attack speed for seconds, refreshing on subsequent unit kills. Varus also gains Living Vengeance's bonuses upon scoring a champion takedown, which empowers it for the same duration to grant him 30% bonus attack speed as well as bonus attack damage and ability power equal to 33% of his total bonus attack speed, and an increased attack speed cap of 3.33. Living Vengeance's empowerment may only be refreshed by subsequent champion takedowns.

Q
Piercing Arrow
PhysicalActive: Varus charges while being slowed by 20% for up to 4 seconds to increase Piercing Arrow's range over the first 1.5 seconds and its effects over the first 1.25 seconds of the channel. Piercing Arrow can be recast within the duration. If the charge completes without reactivation, Piercing Arrow is cancelled and refunds 50% of the mana cost. Recast: Varus fires a piercing arrow in the target direction that deals physical damage to enemies hit. The damage of the arrow as well as any detonated Blighted Quiver stacks are both increased by , and the arrow's damage is reduced by 0 to 60 for 5;67.
- Cooldown
- 16 / 15 / 14 / 13 / 12s
- Cost
- 50 / 55 / 60 / 65 / 70 Mana
- Range
- 895 - 1595
- Minimum Physical Damage
- 53.33 / 100 / 146.67 / 193.33 / 240 (+ 80% bonus AD)
- Maximum Physical Damage
- 80 / 150 / 220 / 290 / 360 (+ 120% bonus AD)
- Minimum Reduced Damage
- 17.6 / 33 / 48.4 / 63.8 / 79.2 (+ 26.4% bonus AD)
- Maximum Reduced Damage
- 26.4 / 49.5 / 72.6 / 95.7 / 118.8 (+ 39.6% bonus AD)

W
Blighted Quiver
MagicPassive: Varus' basic attacks are empowered to deal bonus magic damage and apply a stack of Blight on-hit for 6 seconds, refreshing on subsequent applications and stacking up to 3 times. Varus' abilities detonate all Blight stacks on affected enemies hit. Blight: For each stack consumed, the target is dealt bonus magic damage. If the stacks were consumed with Piercing Arrow, this damage is increased by. This damage is capped at 120 per stack against monsters, for a total cap of 360 at maximum stacks. Additionally, each stack consumed against a champion or epic monster reduces the remaining cooldowns of Varus' basic abilities by 13% of each of their total cooldowns, up to a 39% cooldown reduction per target. If the stacks were consumed with Piercing Arrow, the cooldown reduction is increased by, up to a 39% - 58.5% (based on level) cooldown reduction per target from consuming maximum stacks against them. Active: Varus' next Piercing Arrow within 5.5 seconds is empowered to deal additional bonus magic damage, increased by. This damage is capped at 360 against monsters. If Varus does not cast Piercing Arrow, Blighted Quiver can be recast after 1 second within the duration, and does so automatically afterwards or when he dies. Blighted Quiver can be cast during the first 0.85 seconds of Piercing Arrow charge, and will be placed on full cooldown after the charge ends even if Piercing Arrow is not recast. Recast: Varus ends Blighted Quiver and places it on a 1-second cooldown.
- Cooldown
- 40s
- Range
- 750
- Bonus Magic Damage
- 4 / 13 / 22 / 31 / 40 (+ 15% bonus AD) (+ 25% AP)
- Bonus Magic Damage per Stack
- 3 / 3.5 / 4 / 4.5 / 5% (+ 1.3% per 100 AP) of the target's maximum health
- Bonus Magic Damage at Max Stacks
- 9 / 10.5 / 12 / 13.5 / 15% (+ 3.9% per 100 AP) of the target's maximum health
- [[File:Varus Piercing Arrow.png
- 20px
- border
- 4.5 / 5.25 / 6 / 6.75 / 7.5% (+ 1.95% per 100 AP) of the target's maximum health
- [[File:Varus Piercing Arrow.png
- 20px
- border
- 13.5 / 15.75 / 18 / 20.25 / 22.5% (+ 5.85% per 100 AP) of the target's maximum health
- Active Minimum Magic Damage
- 6 / 8 / 10 / 12 / 14% of target's missing health
- Active Maximum Magic Damage
- 9 / 12 / 15 / 18 / 21% of target's missing health

E
Hail of Arrows
MagicActive: Varus fires a hail of arrows at the target location that land after 0.5 seconds, dealing physical damage to enemies hit. The area then becomes desecrated for 4 seconds, slowing enemies within and inflicting them with Grievous Wounds.
- Cooldown
- 18 / 16 / 14 / 12 / 10s
- Cost
- 90 Mana
- Range
- 925
- Physical Damage
- 60 / 90 / 120 / 150 / 180 (+ 90% bonus AD)
- Slow
- 30 / 35 / 40 / 45 / 50%

R
Chain of Corruption
MagicActive: Varus unleashes a tendril of corruption in the target direction that infects the first enemy champion hit, dealing magic damage and rooting them for 2 seconds, during which they are revealed. Over the first 1.75 seconds of the root, they are also inflicted with maximum stacks of Blighted Quiver. Upon impact, the tendril roots into the ground from where the target was hit, seeking out nearby enemy champions that are in the immediate area. If a target does not leave the area within 2 seconds, they subsequently become infected as well, taking the same damage and effects. A new tendril is then spread out from the infected target that is closest to a nearby uninfected enemy champion. The infection can spread repeatedly until there are no new targets. The target does not have to be visible to be caught by the tendril.
- Cooldown
- 100 / 80 / 60s
- Cost
- 100 Mana
- Range
- 1370
- Magic Damage
- 150 / 250 / 350 (+ 100% AP)
Skins
16 in the archive
















