The Rift Codex

Patch 26.17

All champions

Zaun

Urgot

the Dreadnought

FighterTankMana

Base stats

Values at level 1

1

Health

655

+102 / lvl

Health regen

7.5

+0.7 / lvl

Mana

340

+45 / lvl

Mana regen

7.3

+0.8 / lvl

Armor

36

+5 / lvl

Magic resist

32

+2.1 / lvl

Attack damage

63

+4 / lvl

Attack speed

0.625

+3.8% / lvl

Attack range

350

Does not scale

Move speed

330

Does not scale

Abilities

  • P

    Echoing Flames

    Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun can fire once before incurring a unique cooldown. Urgot's next basic attack on-hit within the arc of a shotgun will cause it to fire in a cone, dealing AD (+ 2% / 3% / 4% / 5% / 6% (based on level) of target's maximum health) physical damage to enemies hit, capped at against monsters.

    Range
    700
  • Q

    Corrosive Charge

    Physical

    Active: Urgot launches a canister at the target location. Upon landing, it explodes after 0.3 seconds to deal physical damage to enemies hit and slow them for 1.25 seconds.

    Cooldown
    10 / 9.5 / 9 / 8.5 / 8s
    Cost
    70 Mana
    Range
    800
    Physical Damage
    25 / 70 / 115 / 160 / 205 (+ 70% AD)
    Slow
    45 / 50 / 55 / 60 / 65%
  • W

    Purge

    Physical

    Passive: Urgot's other abilities mark enemy champions hit for 5 seconds. Only one enemy can be marked at a time. Additionally, at maximum rank, Purge lasts indefinitely and becomes a toggled ability. Active: Urgot equips his machine gun for 4 seconds, granting ghosting to minions and non-epic monsters around him and autonomously firing at the nearest enemy at a fixed 3.0 attack speed, prioritizing marked enemy champions and refreshing the mark with every attack. While firing, Urgot is able to move and gains 40% slow resist, but his movement speed is reduced by 125. Attacks with Purge deal modified physical damage, with a minimum threshold of 50 against monsters and minions, and cannot critically strike. Each attack applies on-hit and on-attack effects, with on-hit and on-attack damage reduced to 50% effectiveness. Urgot cannot perform attacks while affected by disarming crowd control. Purge can be recast after 0.5 seconds within the duration, and does so automatically afterwards. Recast: Urgot ends Purge.

    Cooldown
    0.5 / 0.25s
    Cost
    40 / 30 / 20 / 10 / 0 Mana
    Range
    490
    Modified Physical Damage
    12 (+ 20 / 23.5 / 27 / 30.5 / 34% AD)
  • E

    Disdain

    Physical

    Active: Urgot grants himself a shield for 4 seconds. After the cast time, Urgot dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through, knocking them aside and stunning them for 1 second. Urgot will stop upon hitting an enemy champion, stunning them for 1.5 seconds and, after 0.25 seconds, also flinging them to the location 100 units behind him, though not through terrain. Purge can be cast during the dash.

    Cooldown
    16 / 15.5 / 15 / 14.5 / 14s
    Cost
    60 / 70 / 80 / 90 / 100 Mana
    Range
    475 / 450
    Shield Strength
    55 / 75 / 95 / 115 / 135 (+ 135% bonus AD) (+ 13.5% bonus health)
    Physical Damage
    90 / 120 / 150 / 180 / 210 (+ 100% bonus AD)
  • R

    Fear Beyond Death

    Active: Urgot fires a chem-drill in the target direction that impales the first enemy champion hit, dealing physical damage and leashing the target for 4 seconds, during which they are revealed and slowed by . Fear Beyond Death can be recast if the leashed target is below 25% of their maximum health, and does so automatically if the chem-drill would kill the target, the ability is cast again while the target was above the threshold and is then brought within it, or the target is within the threshold at the end of the duration. Recast - Mercy: Urgot launches chains at the leashed target, then channels for 1.5 seconds once they latch on. During this time, he reels them toward him, suppressing them, revealing them, rendering them untargetable, and preventing them from taking damage from other sources. If the target is near Urgot when the chains connect, they are pushed up to 1000 units away based on their proximity to him. This channel cannot be interrupted by crowd control. Upon completing the channel, the target is executed. If the execution is successful, he fears nearby enemies for 1.5 seconds, during which they are slowed by 75%. Fear Beyond Death's recast can be used while affected by cast-inhibiting crowd control. Urgot can move while channeling Fear Beyond Death's recast.

    Cooldown
    100 / 85 / 70s
    Cost
    100 Mana
    Range
    2500
    Physical Damage
    100 / 225 / 350 (+ 50% bonus AD)

Skins

8 in the archive

Urgot
Giant Enemy Crabgot
Butcher Urgot
Battlecast Urgot
High Noon Urgot
Pajama Guardian Cosplay Urgot
Fright Night Urgot
Urgot the Clogfather