
Base stats
Values at level 1
1
Health
655
+102 / lvl
Health regen
7.5
+0.7 / lvl
Mana
340
+45 / lvl
Mana regen
7.3
+0.8 / lvl
Armor
36
+5 / lvl
Magic resist
32
+2.1 / lvl
Attack damage
63
+4 / lvl
Attack speed
0.625
+3.8% / lvl
Attack range
350
Does not scale
Move speed
330
Does not scale
Abilities

P
Echoing Flames
Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun can fire once before incurring a unique cooldown. Urgot's next basic attack on-hit within the arc of a shotgun will cause it to fire in a cone, dealing AD (+ 2% / 3% / 4% / 5% / 6% (based on level) of target's maximum health) physical damage to enemies hit, capped at against monsters.
- Range
- 700

Q
Corrosive Charge
PhysicalActive: Urgot launches a canister at the target location. Upon landing, it explodes after 0.3 seconds to deal physical damage to enemies hit and slow them for 1.25 seconds.
- Cooldown
- 10 / 9.5 / 9 / 8.5 / 8s
- Cost
- 70 Mana
- Range
- 800
- Physical Damage
- 25 / 70 / 115 / 160 / 205 (+ 70% AD)
- Slow
- 45 / 50 / 55 / 60 / 65%

W
Purge
PhysicalPassive: Urgot's other abilities mark enemy champions hit for 5 seconds. Only one enemy can be marked at a time. Additionally, at maximum rank, Purge lasts indefinitely and becomes a toggled ability. Active: Urgot equips his machine gun for 4 seconds, granting ghosting to minions and non-epic monsters around him and autonomously firing at the nearest enemy at a fixed 3.0 attack speed, prioritizing marked enemy champions and refreshing the mark with every attack. While firing, Urgot is able to move and gains 40% slow resist, but his movement speed is reduced by 125. Attacks with Purge deal modified physical damage, with a minimum threshold of 50 against monsters and minions, and cannot critically strike. Each attack applies on-hit and on-attack effects, with on-hit and on-attack damage reduced to 50% effectiveness. Urgot cannot perform attacks while affected by disarming crowd control. Purge can be recast after 0.5 seconds within the duration, and does so automatically afterwards. Recast: Urgot ends Purge.
- Cooldown
- 0.5 / 0.25s
- Cost
- 40 / 30 / 20 / 10 / 0 Mana
- Range
- 490
- Modified Physical Damage
- 12 (+ 20 / 23.5 / 27 / 30.5 / 34% AD)

E
Disdain
PhysicalActive: Urgot grants himself a shield for 4 seconds. After the cast time, Urgot dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through, knocking them aside and stunning them for 1 second. Urgot will stop upon hitting an enemy champion, stunning them for 1.5 seconds and, after 0.25 seconds, also flinging them to the location 100 units behind him, though not through terrain. Purge can be cast during the dash.
- Cooldown
- 16 / 15.5 / 15 / 14.5 / 14s
- Cost
- 60 / 70 / 80 / 90 / 100 Mana
- Range
- 475 / 450
- Shield Strength
- 55 / 75 / 95 / 115 / 135 (+ 135% bonus AD) (+ 13.5% bonus health)
- Physical Damage
- 90 / 120 / 150 / 180 / 210 (+ 100% bonus AD)

R
Fear Beyond Death
Active: Urgot fires a chem-drill in the target direction that impales the first enemy champion hit, dealing physical damage and leashing the target for 4 seconds, during which they are revealed and slowed by . Fear Beyond Death can be recast if the leashed target is below 25% of their maximum health, and does so automatically if the chem-drill would kill the target, the ability is cast again while the target was above the threshold and is then brought within it, or the target is within the threshold at the end of the duration. Recast - Mercy: Urgot launches chains at the leashed target, then channels for 1.5 seconds once they latch on. During this time, he reels them toward him, suppressing them, revealing them, rendering them untargetable, and preventing them from taking damage from other sources. If the target is near Urgot when the chains connect, they are pushed up to 1000 units away based on their proximity to him. This channel cannot be interrupted by crowd control. Upon completing the channel, the target is executed. If the execution is successful, he fears nearby enemies for 1.5 seconds, during which they are slowed by 75%. Fear Beyond Death's recast can be used while affected by cast-inhibiting crowd control. Urgot can move while channeling Fear Beyond Death's recast.
- Cooldown
- 100 / 85 / 70s
- Cost
- 100 Mana
- Range
- 2500
- Physical Damage
- 100 / 225 / 350 (+ 50% bonus AD)
Skins
8 in the archive








