The Rift Codex

Patch 26.17

All champions

Ionia

Yone

the Unforgotten

FighterAssassinFlow

Base stats

Values at level 1

1

Health

620

+105 / lvl

Health regen

7.5

+0.8 / lvl

Flow

500

Does not scale

Flow regen

0

Does not scale

Armor

33

+4.6 / lvl

Magic resist

32

+2.1 / lvl

Attack damage

62

+2 / lvl

Attack speed

0.625

+3.5% / lvl

Attack range

175

Does not scale

Move speed

345

Does not scale

Abilities

  • P

    Way of the Hunter

    Innate - Intent: Yone's total critical strike chance is doubled from all other sources. Additionally, every 50% critical strike chance in excess of 100% is converted into 25 bonus attack damage. Yone's critical strikes deal only 95% of the critical damage champions usually have. Innate - Steel and Spirit: Yone's basic attacks alternate between his Steel Sword and Azakana Sword on-attack. Yone begins attacking with Steel Sword, and basic attacks with Azakana Sword deal 50% AD physical damage and 50% AD magic damage.

  • Q

    Mortal Steel

    Physical

    Active: Yone thrusts his Steel Sword in a line in the target direction that deals physical damage to enemies hit and applies on-hit and on-attack effects to the first enemy hit. Mortal Steel's damage based on its AD ratio can critically strike. If this hits at least one enemy, Yone generates a stack of Gathering Storm for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Mortal Steel cast consumes them all to become empowered with a new effect. Gathering Storm Bonus: Yone dashes a fixed distance in the target direction and unleashes a whirlwind in the same direction, both applying and triggering the same effects and additionally knocking up enemies hit in their path for 0.75 seconds, but being unable to affect the same target twice. Mortal Steel's thrust will fail to hit targets after the cast time if Yone was affected by disarming crowd control during it, but the cooldown of the ability is reset to 0.1 seconds.

    Cooldown
    4 / 1.48 / 8 / 4 / 3s
    Range
    450 / 450 / 1050
    Physical Damage
    25 / 50 / 75 / 100 / 125 (+ 110% AD)
    Critical Strike Damage
    25 / 50 / 75 / 100 / 125 (+ *1.1 AD)
  • W

    Spirit Cleave

    Active: Yone cleaves with his Azakana Sword in a cone in the target direction, dealing equal parts physical and magic damage to enemies hit. The total mixed damage has a minimum threshold of against minions and a maximum threshold of against monsters. If this hits an enemy, Yone grants himself a shield for (+ 65% bonus AD) for 1.5 seconds, increased by 100% if it hits a champion and by 50% for each subsequent champion hit.

    Cooldown
    Range
    700
    Total Mixed Damage
    10 / 20 / 30 / 40 / 50 (+ 8 / 9 / 10 / 11 / 12% of target's maximum health)
    Physical Damage
    5 / 10 / 15 / 20 / 25 (+ 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health)
    Magic Damage
    5 / 10 / 15 / 20 / 25 (+ 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health)
  • E

    Soul Unbound

    True

    Active: Yone dashes a fixed distance in the target direction, including through terrain, discarding his body and entering Spirit Form for 5 seconds. Yone's body is untargetable and is sent the same distance behind the cast location, though not through terrain, and is reclaimed when Soul Unbound ends. Spirit Form: Yone becomes ghosted and gains bonus movement speed. His damaging basic attacks and abilities against enemy champions apply a mark that stores a portion of the post-mitigation physical damage and magic damage dealt to the target by his attacks and abilities. Activation resets Way of the Hunter current sword state. Soul Unbound can be recast after 0.5 seconds, and automatically does so after the duration. Recast: Yone dashes back to his body with displacement immunity, ending Spirit Form and consuming the marks on each champion to deal true damage equal to the total amount of damage stored against each of them. The automatic recast is delayed if Yone is winding up a basic attack or is unable to recast Soul Unbound under any circumstances, which includes if he cannot move or cast abilities. Soul Unbound will also immediately recast upon death or entering resurrection.

    Cooldown
    22 / 19 / 16 / 13 / 10s
    Range
    300
    Damage Stored
    25 / 27.5 / 30 / 32.5 / 35% of damage dealt
  • R

    Fate Sealed

    Active: Yone prepares a strike over the cast time, then marks all enemies within an area in the target direction, knocking them down and stunning them for 1 second. He blinks 200 units beyond the center of the last enemy champion struck, or else to maximum range instead. After 0.3 seconds, a gust rushes along the same area that deals equal parts physical and magic damage to marked enemies within and pulls them towards the location Yone blinked to, then knocks them up for 0.75 seconds. The stun ends prematurely upon the pull.

    Cooldown
    120 / 100 / 80s
    Range
    1000
    Total Mixed Damage
    200 / 400 / 600 (+ 80% bonus AD)
    Physical Damage
    100 / 200 / 300 (+ 40% bonus AD)
    Magic Damage
    100 / 200 / 300 (+ 40% bonus AD)

Skins

12 in the archive

Yone
Spirit Blossom Yone
Battle Academia Yone
Dawnbringer Yone
Ocean Song Yone
Inkshadow Yone
HEARTSTEEL Yone
Prestige HEARTSTEEL Yone
High Noon Yone
Peacemaker High Noon Yone
Masked Justice Yone
T1 Yone