
Base stats
Values at level 1
1
Health
500
+69 / lvl
Health regen
5
+0.6 / lvl
Mana
440
+45 / lvl
Mana regen
10
+0.4 / lvl
Armor
25
+4.2 / lvl
Magic resist
25
+1.1 / lvl
Attack damage
49
+3.1 / lvl
Attack speed
0.625
+1% / lvl
Attack range
425
Does not scale
Move speed
330
Does not scale
Abilities

P
Feline Friendship
Innate
Periodically, Yuumi's next basic attack against an enemy champion is empowered to have an uncancellable windup, gain 50 bonus range and become non-projectile.
Upon hitting them with the basic attack or Prowling Projectile, or upon a Final Chapter hit on ally champions while attached, the buff is consumed to heal her for (+ 30% AP).
If she is attached to an ally or does so within 4 seconds, they are healed for the same amount.
Innate
While attached to an ally, Yuumi grants them 2 permanent Friendship stacks whenever they kill enemy champions or minions.
The ally with the highest Friendship stacks becomes Yuumi's Best Friend, which empowers her abilities with additional effects while she is attached to them.
- Cooldown

Q
Prowling Projectile
MagicActive
Yuumi fires an errant missile in the target direction that deals magic damage to the first enemy hit.
If the target is a champion, they are also revealed and slowed by 20% for 1 second.
Attached Bonus: Yuumi channels for up to 1.35 seconds to steer the missile at a slower speed.
After being in flight for the same duration, the missile accelerates in its current direction for 0.5 seconds to deal increased damage and apply a stronger slow against champions that decays to 20% over 2 seconds.
Best Friend Bonus: Prowling Projectile always applies its enhanced slow against champions and hitting a champion grants her Best Friend bonus magic damage on-hit for 5 seconds, increased by .
- Cooldown
- 6.5s
- Cost
- 50 / 55 / 60 / 65 / 70 / 75 Mana
- Range
- 850
- Width
- 120
- Magic Damage
- 60 / 95 / 130 / 165 / 200 / 235 (+ 20% AP)
- Increased Damage
- 80 / 135 / 190 / 245 / 300 / 355 (+ 30% AP)
- Enhanced Slow
- 50 / 53 / 56 / 59 / 62 / 65%
- Minimum Bonus Magic Damage On-Hit
- 10 / 12 / 14 / 16 / 18 / 20 (+ 5% AP)
- Maximum Bonus Magic Damage On-Hit
- 17.5 / 21 / 24.5 / 28 / 31.5 / 35 (+ 8.75% AP)

W
You and Me!
Passive
While Yuumi is attached, she is untargetable (except by turrets and inbound projectiles) and casts her abilities from the Anchor's position, empowering them with additional effects.
Active
Yuumi channels for 0.25 seconds, then upon completion dashes to the target allied champion and attaches to them upon arrival, designating them as her Anchor.
You and Me! can be recast after 0.5 seconds of the attachment.
Recast - Change of Plan
Yuumi detaches from her Anchor and dashes to the target allied champion to attach to them, refreshing the recast. She will detach automatically if her Anchor dies or under certain circumstances.
If recast without a valid target, Yuumi will detach and dash 250 units in the target direction, placing You and Me! on a 0.25-second cooldown if it is not already on cooldown.
Yuumi will be knocked down by any immobilizing or polymorphing crowd control during the dash to the ally.
Yuumi starts with a skill point in You and Me! and Prowling Projectile instead has 6 ranks.
Best Friend Bonus: Yuumi gains heal and shield power and her Best Friend gains healing on-hit.
You and Me! is placed on a 5-second cooldown if Yuumi becomes immobilized, grounded, or polymorphed.
- Cooldown
- Range
- 700
- Heal and Shield Power
- 4 / 5 / 6 / 7 / 8%
- Healing On-Hit
- 3 / 4 / 5 / 6 / 7 (+ 3% AP)

Change of Plan
Recast
Yuumi detaches from her Anchor and dashes to the target allied champion to attach to them, refreshing the recast. If recast without a valid target, she detaches and dashes 250 units in the target direction.
- Range
- 700

E
Zoomies
Active
Yuumi grants herself a shield and gains bonus attack speed for 3 seconds.
She also gains 20% bonus movement speed while the shield holds.
Attached Bonus: Zoomies affects the Anchor instead of Yuumi and additionally restores mana to the Anchor, increased by .
- Cooldown
- 10s
- Cost
- 80 / 90 / 100 / 110 / 120 Mana
- Shield
- 65 / 90 / 115 / 140 / 165 (+ 40% AP)
- Bonus Attack Speed
- 25 / 27.5 / 30 / 32.5 / 35% (+ 8% per 100 AP)
- Bonus Movement Speed
- 20%
- Minimum Mana Restored
- 20 / 24 / 28 / 32 / 36
- Maximum Mana Restored
- 40 / 48 / 56 / 64 / 72

R
Final Chapter
MagicActive
Yuumi and Book channel for up to 3.5 seconds, during which they are ghosted, to launch 5 magical waves in the target direction.
Allied champions hit by the waves are healed, with each heal instance beyond maximum health being converted into a shield that lasts for 1.5 seconds plus the remaining channel duration instead.
Enemies struck by the waves take magic damage and are slowed by 10% for 1.25 seconds.
The slow stacks and refreshes on subsequent hits, up to a total strength of 50%.
Subsequent waves against enemies hit deal 25% damage.
Attached Bonus: Yuumi can steer the direction of the waves if initially cast while attached.
Change of Plan causes her to lose this bonus for the duration.
Additionally, Feline Friendship can trigger from also hitting allied champions.
Best Friend Bonus: Final Chapter's heal to the Best Friend is increased by .
While not attached, Yuumi can move while channeling Final Chapter.
- Cooldown
- 120 / 110 / 100s
- Cost
- 100 Mana
- Range
- 1100
- Width
- 450
- Heal per Hit
- 30 / 50 / 70 (+ 12% AP)
- Total Heal
- 150 / 250 / 350 (+ 60% AP)
- Magic Damage per Hit
- 75 / 125 / 175 (+ 25% AP)
- Reduced Damage per Hit
- 18.75 / 31.25 / 43.75 (+ 6.25% AP)
- Total Magic Damage
- 150 / 250 / 350 (+ 50% AP)
Skins
11 in the archive











