The Rift Codex

Patch 26.17

All champions

Demacia

Poppy

Keeper of the Hammer

TankFighterMana

Base stats

Values at level 1

1

Health

610

+110 / lvl

Health regen

9

+0.8 / lvl

Mana

300

+45 / lvl

Mana regen

7

+0.7 / lvl

Armor

35

+5 / lvl

Magic resist

32

+2.1 / lvl

Attack damage

56

+4 / lvl

Attack speed

0.658

+2.5% / lvl

Attack range

125

Does not scale

Move speed

345

Does not scale

Abilities

  • P

    Iron Ambassador

    Innate: Periodically, Poppy's next basic attack on-attack is empowered to throw her buckler, gaining 350 bonus range and dealing bonus magic damage. After it hits, the buckler then falls to a location near the target over 1 second, landing and remaining there for up to 4 seconds. Poppy can move over the buckler to retrieve it, gaining a shield for of her maximum health for 3 seconds. If the buckler kills the target, or if the target is already dead when the buckler hits it, the buckler will bounce back to Poppy instead of falling. Enemy champions can move over the buckler to destroy it.

    Cooldown
    16 / 8 / 3 / 6s
  • Q

    Hammer Shock

    Physical

    Active: Poppy smashes the area in the target direction, dealing physical damage to enemies hit. Against minions and monsters, the damage based on their health ratio is capped. The impact creates a field for 1 second that slows enemies within, which then ruptures to deal the same physical damage.

    Cooldown
    8 / 7 / 6 / 5 / 4s
    Cost
    35 / 40 / 45 / 50 / 55 Mana
    Range
    460 / -120
    Physical Damage
    30 / 55 / 80 / 105 / 130 (+ 75% bonus AD) (+ 7 / 7.5 / 8 / 8.5 / 9% of target's maximum health)
    Capped Minion / Monster Health Damage
    85 / 120 / 155 / 190 / 225
    Maximum Minion / Monster Damage
    115 / 175 / 235 / 295 / 355 (+ 75% bonus AD)
    Slow
    20 / 23 / 26 / 29 / 32% (+ 0.8% per 100 Poppy's bonus health)
    Total Physical Damage
    60 / 110 / 160 / 210 / 260 (+ 150% bonus AD) (+ 14 / 15 / 16 / 17 / 18% of target's maximum health)
    Total Maximum Minion / Monster Damage
    230 / 350 / 470 / 590 / 710 (+ 150% bonus AD)
  • W

    Steadfast Presence

    Magic

    Passive - Stubborn to a Fault: Poppy increases her total armor and total magic resistance by 16%, doubled to 32% while she is below 40% maximum health. Active: Poppy gains 40% bonus movement speed and creates an aura around herself for 2 seconds, causing all enemies who attempt to dash into or within it to be dealt magic damage and knocked up for 0.5 seconds. If a target was successfully interrupted, they become grounded and slowed by 25% for 2 seconds. Steadfast Presence can only block a single dash per enemy per cast.

    Cooldown
    20 / 18 / 16 / 14 / 12s
    Cost
    50 Mana
    Range
    400
    Magic Damage
    70 / 110 / 150 / 190 / 230 (+ 70% AP)
  • E

    Heroic Charge

    Physical

    Active: Poppy dashes to the target enemy's location. If they are in range upon arrival, she deals physical damage and carries them along with her for up to 400 units. If the target hits terrain, she stops to deal the same physical damage again and stuns them for a duration.

    Cooldown
    14 / 13 / 12 / 11 / 10s
    Cost
    70 Mana
    Range
    475
    Physical Damage
    40 / 60 / 80 / 100 / 120 (+ 60% bonus AD)
    Stun Duration
    1.6 / 1.7 / 1.8 / 1.9 / 2 seconds
    Total Physical Damage
    80 / 120 / 160 / 200 / 240 (+ 120% bonus AD)
  • R

    Keeper's Verdict

    Physical

    Active: Poppy charges while being slowed by 15% for up to 4 seconds to increase Keeper's Verdict's range and knock back distance over 0.5 seconds after the first 0.5 seconds of the channel. Keeper's Verdict can be recast within the duration. Recast: Poppy releases the charge to launch her hammer upwards, dealing physical damage to enemies nearby and in an area in front of her and knocking them up for 1 second. If Keeper's Verdict was charged for at least 0.5 seconds, it deals 100% increased damage and enemies hit are knocked back up-to 3400 units toward the enemy team's fountain, during which they are revealed and rendered untargetable. Additionally, if no enemies are hit in front of Poppy, she sends a shockwave that travels in the target direction until it collides with an enemy champion, which causes a hammer to erupt. Targets hit by the shockwave or the eruption receive the charged effects. If the charge is interrupted or completes without reactivation, Keeper's Verdict is cancelled and the ability is put on a 30-second cooldown.

    Cooldown
    140 / 120 / 100s
    Cost
    100 Mana
    Range
    500 / 850 / 1025 / 1200
    Physical Damage
    100 / 150 / 200 (+ 45% bonus AD)
    Increased Damage
    200 / 300 / 400 (+ 90% bonus AD)

Skins

14 in the archive

Poppy
Noxus Poppy
Lollipoppy
Blacksmith Poppy
Ragdoll Poppy
Battle Regalia Poppy
Scarlet Hammer Poppy
Star Guardian Poppy
Snow Fawn Poppy
Hextech Poppy
Astronaut Poppy
Bewitching Poppy
Cafe Cuties Poppy
Firecracker Poppy