The Rift Codex

Patch 26.17

All champions

Zaun

Renata Glasc

the Chem-Baroness

SupportMageMana

Base stats

Values at level 1

1

Health

545

+94 / lvl

Health regen

5.5

+0.6 / lvl

Mana

350

+50 / lvl

Mana regen

11.5

+0.5 / lvl

Armor

27

+4.7 / lvl

Magic resist

30

+1.3 / lvl

Attack damage

49

+3 / lvl

Attack speed

0.625

+2.1% / lvl

Attack range

550

Does not scale

Move speed

330

Does not scale

Abilities

  • P

    Leverage

    Innate: Renata's basic attacks are empowered to apply a mark that lasts 6 seconds, refreshes on subsequent hits and expires when attacking a new enemy. If the enemy was unmarked, the attack also deals bonus magic damage equal to (+ 2% per 100 AP) of the target's maximum health. Allied champions' damaging attacks and abilities against a marked target will consume the mark to deal additional bonus magic damage equal to (+ 2% per 100 AP) of the target's maximum health. Leverage's damage is capped at 150 against epic monsters.

  • Q

    Handshake

    Magic

    Active: Renata fires a hook in the target direction that deals magic damage to the first enemy hit and roots them for 1 second, during which they are revealed. If the root was applied, Renata forms a tether between her and the target for the same duration, causing Renata to become unable to declare attacks and have her movement speed reduced by 30%. Handshake can be recast while the tether is active. Recast: Renata breaks the tether to knock the target in the target direction, though not through terrain, dealing the same damage to enemies they pass through. If the thrown target is a champion, all secondary targets hit are stunned for 0.5 seconds.

    Cooldown
    16s
    Cost
    80 Mana
    Range
    900 / 275
    Magic Damage
    80 / 125 / 170 / 215 / 260 (+ 80% AP)
  • W

    Bailout

    Active: Renata infuses herself or the target allied champion with a chemtech formula for 5 seconds, granting the target bonus attack speed and bonus movement speed while they are facing nearby visible enemy champions or minions, with both of the bonuses increasing in effectiveness by . Bailout's duration resets whenever the target scores a takedown against an enemy champion within 6 seconds of damaging them. If the target takes fatal damage while Bailout is active, they are restored to 100% of their maximum health but suffer a true damage burn equal to 10% of their maximum health every 0.25 until they reach 0 health, during which Bailout's duration is reset every 0.25 seconds. This effect may occur only once per application of Bailout while the target already has the buff and is not burning. The burn will stop once the target scores a takedown against an enemy champion within 6 seconds of damaging them, setting their current health to 20% of their maximum health immediately afterwards.

    Cooldown
    28 / 27 / 26 / 25 / 24s
    Cost
    80 Mana
    Range
    800
    Bonus Attack Speed
    10 / 15 / 20 / 25 / 30% (+ 1% per 100 AP)
    Maximum Bonus Attack Speed
    20 / 30 / 40 / 50 / 60% (+ 2% per 100 AP)
    Bonus Movement Speed
    10 / 12.5 / 15 / 17.5 / 20% (+ 1% per 100 AP)
    Maximum Bonus Movement Speed
    20 / 25 / 30 / 35 / 40% (+ 2% per 100 AP)
  • E

    Loyalty Program

    Magic

    Active: Renata sends out chemtech rockets from either side of her that instantly strike targets around her. After 0.4 they converge and travel to the target location as a single missile, striking targets along its path and exploding upon reaching the target location. Renata and allies struck are granted a shield for 3 seconds and enemies struck are dealt magic damage and slowed by 30% for 2 seconds.

    Cooldown
    14 / 13 / 12 / 11 / 10s
    Cost
    70 / 80 / 90 / 100 / 110 Mana
    Range
    800
    Magic Damage
    65 / 95 / 125 / 155 / 185 (+ 55% AP)
    Shield Strength
    50 / 65 / 80 / 95 / 110 (+ 50% AP)
  • R

    Hostile Takeover

    Active: Renata launches a cloud of potent chemicals that travels in the target direction, granting sight of its surroundings. Enemy champions and minions hit become berserk for a duration. Berserked units gain 100% bonus attack speed and 25% increased size. Within their targeting radius, they prioritize attacking the closest unit by the following categories in descending order: # Their allied champions # Allied non-champions # Allied wards # Enemy units (including monsters)

    Cooldown
    150 / 130 / 110s
    Cost
    100 Mana
    Range
    2000
    Berserk Duration
    1.25 / 1.75 / 2.25 seconds

Skins

6 in the archive

Renata Glasc
Admiral Glasc
Fright Night Renata Glasc
La Ilusión Renata Glasc
Prestige La Ilusión Renata Glasc
Masque of the Black Rose Renata Glasc