
Base stats
Values at level 1
1
Health
654
+99 / lvl
Health regen
7
+0.7 / lvl
Energy
200
Does not scale
Energy regen
50
Does not scale
Armor
32
+4.7 / lvl
Magic resist
29
+2.1 / lvl
Attack damage
63
+3.4 / lvl
Attack speed
0.651
+3.3% / lvl
Attack range
125
Does not scale
Move speed
345
Does not scale
Abilities

P
Contempt for the Weak
Innate: Zed's basic attacks on-hit against targets below 50% maximum health are empowered to deal of the target's maximum health as bonus magic damage. Against monsters, Contempt for the Weak deals 75% damage and is capped at 175. Contempt for the Weak cannot occur on the same champion more than once every few seconds.

Q
Razor Shuriken
PhysicalActive: Zed throws a shuriken in the target direction that deals physical damage to enemies hit, reduced to 60% against targets beyond the first.
- Cooldown
- 6s
- Cost
- 75 / 70 / 65 / 60 / 55 Energy
- Range
- 925
- Physical Damage
- 80 / 120 / 160 / 200 / 240 (+ 100% bonus AD)
- Reduced Damage
- 48 / 72 / 96 / 120 / 144 (+ 60% bonus AD)

W
Living Shadow
Passive: Zed restores energy whenever he and his
- Cooldown
- 20 / 19 / 18 / 17 / 16s
- Cost
- 40 / 35 / 30 / 25 / 20 Energy
- Range
- 650
- Energy Restored
- 30 / 35 / 40 / 45 / 50

E
Shadow Slash
PhysicalActive: Zed slashes to deal physical damage to nearby enemies. Enemies hit by a
- Cooldown
- 5 / 4.5 / 4 / 3.5 / 3s
- Cost
- 40 Energy
- Range
- 290
- Physical Damage
- 70 / 92.5 / 115 / 137.5 / 160 (+ 70% bonus AD)
- Slow
- 20 / 25 / 30 / 35 / 40%
- Enhanced Slow
- 30 / 37.5 / 45 / 52.5 / 60%

R
Death Mark
PhysicalActive: Zed becomes untargetable and, after a 0.6-second delay, he dashes to 125 units beyond the target enemy champion from his position at the end of the delay over 0.35 seconds. Afterwards, he becomes targetable again, renders the target Marked for Death for 3 seconds, and gains ghosting for the same duration. Zed also spawns a
- Cooldown
- 120 / 110 / 100s
- Range
- 625
- Physical Damage
- 100% AD (+ 25 / 40 / 55% of damage stored)
Skins
15 in the archive















